Sacred:Concentration
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Improves the regeneration rate of all combat arts through the 'Regeneration Special Move' attribute. This can also be gained from items and will stack linearly with Concentration.
Affected combat arts:
- Daemon: Battle Daemon, Energy Daemon, Fire Daemon, Poison Daemon, Soaring Daemon (lower combat arts row)
- Dark Elf: Cobra, Combat Kick, Mongoose, Pak-Dain, Pak-Nakor, Rage, Revenge, Soul Catcher, Sudden Fury (left CA group)
- Dwarf: Assault, Battle Rage, Heavy Blow, Recoil, Vehemence, War Cry, Wrath (left CA group)
- Gladiator: all CA
- Seraphim: Attack, BeeEffGee, Combat Jump, Combat Kick, Hard Hit, Hunter-seeker, Multi-hit, Whirling Hit (right CA group)
- Vampiress: Claws of Death, Combat Kick, Mind Control, Ripping Claws, Time Control, Vampire Transformation, Whirling Claws, Wolf Call (left CA group)
- Wood Elf: Explosive Arrow, Eye for an Eye, Hard Hit, Knockback Arrow, Multi-hit, Multiple Shot, Penetrating Arrow, Spider Arrow (upper CA row)
Concentration only works for the Vampiress while in knight form. Vampirism replaces concentration for the CA when in vampire form.
Skill level | 1 | 5 | 10 | 15 | 20 | 30 | 51 | 75 | 100 | 150 | 200 |
Regeneration Special Move +%: | 12 | 54 | 99 | 138 | 170 | 223 | 300 |