Sacred:Weapon Damage Increased by Attribute
Revision as of 06:44, 2 November 2007 by Gogoblender (talk | contribs) (New page: {Race} Weapon Damage {Elemental Type}: +XX% {Attribute} A percentage of character attribute is added to base damage of for a certain elemental type. May or may not be racist damage on typ...)
{Race} Weapon Damage {Elemental Type}: +XX% {Attribute} A percentage of character attribute is added to base damage of for a certain elemental type. May or may not be racist damage on type of monster. Takes a few forms, an example from Ring of Babbling Kay unique ring, vs. Undead Weapon Damage Fire: +19% Dexterity