Sacred 2:Scorpion - Diablo 2 Fallen
Revision as of 03:52, 22 February 2017 by Flix (talk | contribs) (Created page with "<onlyinclude>{{Enemy |Stats=File:Scorpion red d2f stats.png |Thumb=160px |Damage and Weaknesses= Damage Types: *{{Physical}} *{{Poison}} Weak...")
|
|
Damage Types: Weakest Against: Region: Bengaresh Desert |
|
|
Damage Types: Weakest Against: Region: Bengaresh Desert |
|
|
Damage Types: Weakest Against: Region: Bengaresh Desert |
|
|
Damage Types: Weakest Against: Region: Bengaresh Desert |
Battle Notes
- Racial Type: Insect
- The greens are more powerful than the reds. Scorpions are sized according to power. The bigger they are, the more dangerous they are.
- The big green elites have a bonus chance to cause Open Wounds.
- The small green Scorpion was designed by Ascaron but was never implemented until Diablo 2 Fallen.
Special Abilities:
- Poison Hard Hit (elites only) - a melee hard hit attack with boosted damage and attack rating. It also causes extra poison damage with a +35% Chance for Poison. You can see a green venom spray when they use it.
See Also:
- The Diablo 2 Fallen Creatures Thread
- Original Appearance of this enemy in Diablo 2