Difference between revisions of "Sacred 2:Blessed Hammer"

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* '''Furnace''' - Converts a portion of Blessed Hammer's physical damage to [[Sacred 2:Fire|fire]].
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* '''Swiftness''' - Increases the execution speed of Blessed Hammer by 20%.
* '''Crucible''' - Converts a portion of Blessed Hammer's physical damage to [[Sacred 2:Magic|magic]].
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* '''Clout''' - Increases the damage of Blessed Hammer by 20%.
 
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
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* '''Swiftness''' - Increases the execution speed of Blessed Hammer by 20%.
+
* '''Cleanse''' - Adds bonus fire damage against T-mutations (20 + 10 per level).
* '''Clout''' - Increases the damage of Blessed Hammer by 20%.
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* '''Purify''' - Adds bonus magic damage against Undead creatures (20 + 10 per level).
 
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
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* '''Cleanse''' - Adds bonus fire damage against T-mutations (20 + 10 per level).
+
* '''Furnace''' - Converts a portion of Blessed Hammer's physical damage to [[Sacred 2:Fire|fire]].
* '''Purify''' - Adds bonus magic damage against Undead creatures (20 + 10 per level).
+
* '''Crucible''' - Converts a portion of Blessed Hammer's physical damage to [[Sacred 2:Magic|magic]].
 
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Revision as of 15:01, 4 January 2020

icon13.gif NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.

Blessed_hammer.png Once, legions of the undead laid siege to a small convent of nuns who were the keepers of a sacred relic, the Hammer of Ghrab Thaar. Rather than letting it fall into the hands of evil, the nuns took the Hammer and plunged themselves into the fiery chasm within the convent, releasing a wave of holy light that destroyed the undead legion. Since that time a well-trained Paladin is able to tap the remnants of this released energy, summoning a magical hammer to strike down her adversaries.

This is a Hybrid Damage Based Combat Art.

Aspect

Devoutoffense.png - Devout Offense

Innate Abilities (Lvl 1)
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Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Swiftness - Increases the execution speed of Blessed Hammer by 20%.
  • Clout - Increases the damage of Blessed Hammer by 20%.

MODicons_10.gif Silver
  • Cleanse - Adds bonus fire damage against T-mutations (20 + 10 per level).
  • Purify - Adds bonus magic damage against Undead creatures (20 + 10 per level).

MODicons_08.gif Gold
  • Furnace - Converts a portion of Blessed Hammer's physical damage to fire.
  • Crucible - Converts a portion of Blessed Hammer's physical damage to magic.
Blessed Hammer


Skills and Attributes

The following skills will affect this combat art:

  • Any weapon lore applicable to the weapon in use (for example, Sword Lore when the Paladin is wielding a sword), will increase Blessed Hammer's chance to hit by increasing the attack rating. Weapon lore skills won't affect Blessed Hammer in any other way however.
  • Speed Lore - will increase its chance to hit indirectly by increasing a player's attack rating.

The following attributes will affect this combat art:

  • Strength will increase damage for melee weapons, and chance to hit.
  • Dexterity will increase damage for ranged weapons (and some melee weapons), and chance to hit.
  • Intelligence will increase damage for magic staves and wands.
  • Stamina will lower regeneration time.

Usage Strategies

  • Bronze Mods: Furnace will have a good synergy with the Holy Fire buff.
  • Gold Mods: The racial damage bonuses against Undead and T-Mutants apply to bosses and superuniques as well.

Pros and Cons

Pros

  • The power of melee weapons but usable at ranged distance.
  • No need to take a weapon lore skill.

Cons

  • Single-target only.

Gallery