Difference between revisions of "Sacred 2:Chance that opponents cannot evade attacks"

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== Availability of ''Chance that opponents cannot evade attacks +X%'' as [[Sacred 2:Item Modifiers|Item Modifier]] ==
 
== Availability of ''Chance that opponents cannot evade attacks +X%'' as [[Sacred 2:Item Modifiers|Item Modifier]] ==
 
This modifier is available on the following weapon types as a blue modifier:
 
 
*[[Sacred 2:Daggers|Daggers]]
 
*[[Sacred 2:Short Swords‎|Short Swords‎]]
 
  
 
This modifier is available on the following unique weapons as a blue modifier:
 
This modifier is available on the following unique weapons as a blue modifier:

Revision as of 16:48, 26 April 2010

This item modifier, found upon bought or found jewelry or other items, can increase a player's chance to hit which is directly applied to the enemy, which may bypass their evasion calculations. This modifier seems to add directly to the % chance to successfully strike an enemy. This modifier is particularly powerful against enemies against whom a player has a very low chance to hit, such as bosses.

This modifier adds a chance to hit enemies IN ADDITION to the normal chance to hit calculation. Example: If 30% Chance that Opponents Cannot Evade is being used, the chance to hit will be increased by 30% of the "original" chance to hit.

This modifier offers better increase in chance to hit than the "Opponents Chance to Evade" modifier for enemies that have very high defense values, and/or blocking values (which cannot be seen in-game)

Notes:

Availability of Chance that opponents cannot evade attacks +X% as Item Modifier

This modifier is available on the following unique weapons as a blue modifier:

This modifier is available on the following unique jewelry as a white modifier:

This modifier is available on the following Legendary as a blue modifier:

This modifier is available on the following unlock items as a blue modifier: