Difference between revisions of "Sacred 2:Fire Bolt"

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* Total [[Sacred 2:Damage|Damage]]: 46-46 (34 [[Sacred 2:Fire|Fire]], 12 [[Sacred 2:Physical|Physical]])
 
* Total [[Sacred 2:Damage|Damage]]: 46-46 (34 [[Sacred 2:Fire|Fire]], 12 [[Sacred 2:Physical|Physical]])
 
* Fires one bolt
 
* Fires one bolt
* [[Sacred 2:Regeneration Time:|Regeneration Time:]] 3.0 seconds
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* [[Sacred 2:Regeneration Time:|Regeneration Time:]] 5.5 seconds
 
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{{See Also|Sacred 2:Combat Art Modifications}}
 
{{See Also|Sacred 2:Combat Art Modifications}}
 
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
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|width="100px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
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* '''Incinerate''' - Increases the chance that the hit opponent will [[Sacred 2:Chance for Burn|burn]] (59.7% + 0.3% per level).
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* '''Incinerate''' - Increases the [[Sacred 2:Chance for Burn|chance to burn opponents]] by 59.7% + 0.3% per level.
* '''Explosion''' - Fire Bolt has a good [[Sacred 2:Chance to hit additional opponents|chance to inflict area effect damage on nearby opponents]] (59.5% + 0.5% per level).
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* '''Explosion''' - Adds a chance to [[Sacred 2:Chance to hit additional opponents|also hit opponents next to the target]] (59.5% + 0.5% per level).
 
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{|
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
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|width="100px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
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* '''Fusillade''' - Conjures additional fire bolts (number increases with level). Overall damage will be increased by 20% but divided between the bolts.  
 
* '''Fusillade''' - Conjures additional fire bolts (number increases with level). Overall damage will be increased by 20% but divided between the bolts.  
* '''Globe''' - Fire Bolt increases in power and inflicts more damage (adds 40 + 20 fire damage per level).
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* '''Globe''' - Increases the base fire damage inflicted by 40 + 20 per level.
 
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{|
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
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|width="100px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
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* '''Fusillade''' - Conjures additional fire bolts (number increases with level). Overall damage will be increased by 20% but divided between the bolts.
 
* '''Fusillade''' - Conjures additional fire bolts (number increases with level). Overall damage will be increased by 20% but divided between the bolts.
* '''Hot Pursuit''' - Fire bolts will follow their targets.
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* '''Hot Pursuit''' - Fire bolts will seek their targets.
 
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Latest revision as of 15:46, 5 January 2020

icon13.gif NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.

Fire_bolt.png The Fire Bolt is among the first cantrips a young Sorceress must learn before travelling out into the known world. Gathering a small amount of elemental energies, the Sorceress hurls darts of pure fire at those who would seek to injure her.

This is a Spell Damage Based Combat Art.

Aspect

Fire_spells.png - Fire Spells

Innate Abilities (Lvl 1) afdmg.jpg

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze

MODicons_10.gif Silver
  • Fusillade - Conjures additional fire bolts (number increases with level). Overall damage will be increased by 20% but divided between the bolts.
  • Globe - Increases the base fire damage inflicted by 40 + 20 per level.

MODicons_08.gif Gold
  • Fusillade - Conjures additional fire bolts (number increases with level). Overall damage will be increased by 20% but divided between the bolts.
  • Hot Pursuit - Fire bolts will seek their targets.
Fire Bolt


Skills and Attributes

The following skills will affect this combat art:

  • Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.

The following attributes will affect this combat art:

  • Stamina will lower regeneration time

Usage Strategies

  • The number of bolts added with the Fusillade modifications scales slowly with CA level. The player can get up to 6 or even 7 fire bolts launching at once.
  • Area of effect damage from Explosion mod has a fairly small radius and really only affects enemies tightly grouped together.
  • If Fusillade and Hot Pursuit modifications are picked, the additional bolts will often target different monsters, sometimes far away.
  • To mod for attacking groups, choose Explosion - Fusillade - Fusillade.
  • To mod for maximizing single target damage, choose Incinerate - Globe - Hot Pursuit.

Pros and Cons

Pros

  • Very versatile skill
  • Can be used against single and multiple enemies
  • Good damage and area of effect damage (with mod)
  • Can get to extremely low casting times (like 0.5s)

Cons

  • Bolts can miss if the opponent moves out of the way. Even homing fire bolts can miss if an enemy is behind an obstacle.

Gallery