Difference between revisions of "Sacred 2:Garganthropod"

From SacredWiki
Jump to navigation Jump to search
Line 19: Line 19:
  
  
== Reflection Shield ==
+
== http://www.sacredwiki.org/images/Sacred_2/CombatArts/boss/reflectbuff.jpg Reflection Shield ==
 
This buff of the {{PAGENAME}}'s will reflect combat arts from players and thus cause damage to the player.  Regular melee attacks are not reflected.  
 
This buff of the {{PAGENAME}}'s will reflect combat arts from players and thus cause damage to the player.  Regular melee attacks are not reflected.  
  
Line 33: Line 33:
 
entry2 = {"et_chance_reflect_missile", 500, 30, 0, 41 },
 
entry2 = {"et_chance_reflect_missile", 500, 30, 0, 41 },
 
</pre>
 
</pre>
== Summon Minions==
+
== http://www.sacredwiki.org/images/Sacred_2/CombatArts/boss/summonminion.jpg Summon Minions==
 
The {{PAGENAME}} summons two Mutated Scorpions to help fight.  These scorpions do magic damage which can complicate a player's ability to manage armor resistances.   
 
The {{PAGENAME}} summons two Mutated Scorpions to help fight.  These scorpions do magic damage which can complicate a player's ability to manage armor resistances.   
 
{|
 
{|
Line 45: Line 45:
 
entry1 = {"et_summon_mylevel", 4, 1, 0, 4 },
 
entry1 = {"et_summon_mylevel", 4, 1, 0, 4 },
 
</pre>
 
</pre>
== Sting ==
+
== http://www.sacredwiki.org/images/Sacred_2/CombatArts/boss/hardhit.jpg Sting ==
 
Garganganthropod uses it's tail to sting the player from underground and causes a poison '''[[Sacred 2:DOT|DOT]]''' to the player.
 
Garganganthropod uses it's tail to sting the player from underground and causes a poison '''[[Sacred 2:DOT|DOT]]''' to the player.
  
Line 54: Line 54:
 
entry1 = {"et_spelldamage_physical", 700, 350, 0, 133 },
 
entry1 = {"et_spelldamage_physical", 700, 350, 0, 133 },
 
</pre>
 
</pre>
== Tail Shock ==
+
== http://www.sacredwiki.org/images/Sacred_2/CombatArts/boss/hardhit.jpg Tail Shock ==
 
A "Hard Hit" type of melee attack that has significantly higher damage than a regular melee attack and can inflict '''[[Sacred 2:Poison|Poison]]'''.  
 
A "Hard Hit" type of melee attack that has significantly higher damage than a regular melee attack and can inflict '''[[Sacred 2:Poison|Poison]]'''.  
  
Line 64: Line 64:
 
entry3 = {"et_chance_poisoning", 200, 3, 0, 5 },
 
entry3 = {"et_chance_poisoning", 200, 3, 0, 5 },
 
</pre>
 
</pre>
== Dirt Cloud ==
+
== http://www.sacredwiki.org/images/Sacred_2/CombatArts/boss/bloodstorm.jpg Dirt Cloud ==
 
Causes physical damage, can inflict '''[[Sacred 2:Weaken|weaken]]''' and reduce run speed to any player nearby.
 
Causes physical damage, can inflict '''[[Sacred 2:Weaken|weaken]]''' and reduce run speed to any player nearby.
  

Revision as of 01:22, 26 January 2010

Damage Done:

Weak against:



Garganthropod's Combat Arts:


reflectbuff.jpg Reflection Shield

This buff of the Garganthropod's will reflect combat arts from players and thus cause damage to the player. Regular melee attacks are not reflected.

Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)

	tokens = {
		entry0 = {"et_duration_sec", 1000, 5, 0, 8 },
		entry1 = {"et_chance_reflect_spell", 500, 30, 0, 41 },
		entry2 = {"et_chance_reflect_missile", 500, 30, 0, 41 },

summonminion.jpg Summon Minions

The Garganthropod summons two Mutated Scorpions to help fight. These scorpions do magic damage which can complicate a player's ability to manage armor resistances.

Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)

	tokens = {
		entry0 = {"et_summon_soldier", 3800, 280, 0, 8 },
		entry1 = {"et_summon_mylevel", 4, 1, 0, 4 },

hardhit.jpg Sting

Garganganthropod uses it's tail to sting the player from underground and causes a poison DOT to the player.

Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)

	tokens = {
		entry0 = {"et_dotdamage_poison", 1120, 560, 0, 42 },
		entry1 = {"et_spelldamage_physical", 700, 350, 0, 133 },

hardhit.jpg Tail Shock

A "Hard Hit" type of melee attack that has significantly higher damage than a regular melee attack and can inflict Poison.

Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)
tokens = {
		entry0 = {"et_mult_weapondamage", 1500, 5, 0, 9 },
		entry1 = {"et_AW_rel", 400, 100, 0, 5 },
		entry2 = {"et_baseAW", 100, 75, 0, 5 },
		entry3 = {"et_chance_poisoning", 200, 3, 0, 5 },

bloodstorm.jpg Dirt Cloud

Causes physical damage, can inflict weaken and reduce run speed to any player nearby.


Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)

	tokens = {
		entry0 = {"et_maxangle_cone", 90, 0, 0, 8 },
		entry1 = {"et_duration_sec", 1000, 0, 0, 8 },
		entry2 = {"et_debuff_stats", 1000, 100, 0, 42 },
		entry3 = {"et_debuff_movespeed", 500, 5, 0, 42 },
		entry4 = {"et_range_area", 1000, 0, 0, 4 },
		entry5 = {"et_spelldamage_physical", 420, 210, 0, 133 },