Difference between revisions of "Sacred 2:Grim Resilience"

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==Aspect==
 
==Aspect==
 
http://www.sacredwiki.org/images/Sacred_2/Aspects/SW_Asp_01.png - '''[[Sacred 2:Death Warrior|Death Warrior]]'''
 
http://www.sacredwiki.org/images/Sacred_2/Aspects/SW_Asp_01.png - '''[[Sacred 2:Death Warrior|Death Warrior]]'''
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==Innate Abilities (Lvl 1)==
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* [[Sacred 2:Attributes|Attribute]]: [[Sacred 2:Willpower|Willpower]] +45
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* [[Sacred 2:Max. Hitpoints|Hitpoint Bonus]]: +50
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* [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +24.7%
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== Modifications ==
 
== Modifications ==
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* '''Fortify''' - Increases the hitpoint bonus. (+50% from base value)
 
* '''Fortify''' - Increases the hitpoint bonus. (+50% from base value)
* '''Rejuvenation''' - Increases the hitpoint regeneration rate. (2hp/s + 2hp/s per CA level)
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* '''Rejuvenation''' - Increases the [[Sacred 2:Hitpoint Regeneration|hitpoint regeneration]] rate. (2hp/s + 2hp/s per CA level)
 
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
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* '''Readiness''' - Adds a defense value rendering the Shadow Warrior harder to hit. (10 + 5 per CA level increase)
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* '''Readiness''' - Adds a [[Sacred 2:Defense Value|defense value]] rendering the Shadow Warrior harder to hit. (10 + 5 per CA level increase)
 
* '''Discipline''' - Reduces the regeneration penalty caused by Grim Resilience. (25% + 0.5% per CA level decrease)
 
* '''Discipline''' - Reduces the regeneration penalty caused by Grim Resilience. (25% + 0.5% per CA level decrease)
 
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
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* '''Reflex''' - Increases the chance to evade attacks. (20% + 0.2% per CA level increase)
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* '''Reflex''' - Increases the [[Sacred 2:Chance to evade|chance to evade attacks]]. (20% + 0.2% per CA level increase)
* '''Safeguard''' - Significantly increases physical resistance. (5% + 0.3% per CA level damping)
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* '''Safeguard''' - Significantly increases [[Sacred 2:Physical|physical]] resistance. (5% + 0.3% per CA level, actually [[Sacred 2:Damage Mitigation|Damage mitigation]])
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{| align="right"
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|{{s2frame|{{#ev:youtube|MrMVEpJkE2g|400}}|center|Grim Resilience without Modifications}}
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|}
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__NOTOC__
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<BR CLEAR=right>
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==Skills==
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==Skills and Attributes==
The following skills will affect this combat art:
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The following [[Sacred 2:Skills|skills]] will affect this combat art:
* [[Sacred 2:Death Warrior Focus|Death Warrior Focus]] (reduced regeneration time and increases [[Sacred 2:Highest Combat Art Level Without Penalty|highest combat art level without penalty]]).
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* [[Sacred 2:Tactics Lore|Tactics Lore]] - increases the hitpoint bonus, the hitpoint regeneration from the "Rejuvenation" mod, and allows for modification points.
* [[Sacred 2:Concentration|Concentration]] (reduced regeneration time).
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* [[Sacred 2:Death Warrior Focus|Death Warrior Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] penalty and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], and just like Tactics Lore, it allows for modification points.
* [[Sacred 2:Tactics Lore|Tactics Lore]] (increases Hitpoints and Hitpoints regeneration).
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* [[Sacred 2:Concentration|Concentration]] - will lower this buff's regeneration penalty.
* [[Sacred 2:Stamina|Stamina]] (decreases regeneration time).
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The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
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*[[Sacred 2:Stamina|Stamina]] will lower regeneration time
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== Usage Strategies ==
 
== Usage Strategies ==
* Can be combined with [[Sacred 2:constitution |constitution]] skill for a significant health point bonus.
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* Can be combined with [[Sacred 2:constitution |Constitution]] skill for a significant health point bonus.
 
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* Likewise, combined with the [[Sacred 2:Spell Resistance|Spell Resistance]] skill will result in an extremely high resistance to spells.
* Choosing mod 1A Rejuvenation will give you a huge hitpoint regeneration bonus, so you can get a high amount of damage and your life won't go down; and combining it with mod 3b Safeguard you will be almost invincible against physical damage.
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* Choosing mod 1A Rejuvenation will give a huge hitpoint regeneration bonus, so the player can take a high amount of damage without losing life; and combining it with mod 3b "Safeguard" the Shadow Warrior will be almost invincible against physical damage.
  
 
== Pros and Cons ==
 
== Pros and Cons ==
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== Stats Chart ==
 
== Stats Chart ==
  
|valign="top"|
 
{| align="right"
 
|{{s2frame|{{#ev:youtube|MrMVEpJkE2g|400}}|center|Grim Resilience without Modifications}}
 
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__NOTOC__
 
<BR CLEAR=right>
 
 
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==See Also==
 
==See Also==
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*[[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Arts]]
 
*[[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Arts]]
 
*[[Sacred 2:Skills|Skills]]
 
*[[Sacred 2:Skills|Skills]]
*[[Sacred 2:Combat Art Modifications|Combat Art Modifications]]
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*[[Sacred 2:Shadow Warrior Guides|Shadow Warrior Guides]]
  
 
== Gallery ==
 
== Gallery ==

Revision as of 21:49, 7 December 2013

05.gif buffSWgr.gif This Combat Art is a (Buff)

This Combat art increases the Shadow Warrior's hitpoints, higher willpower also increases his spell resistance.

Aspect

SW_Asp_01.png - Death Warrior

Innate Abilities (Lvl 1)

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Fortify - Increases the hitpoint bonus. (+50% from base value)
  • Rejuvenation - Increases the hitpoint regeneration rate. (2hp/s + 2hp/s per CA level)

MODicons_10.gif Silver
  • Readiness - Adds a defense value rendering the Shadow Warrior harder to hit. (10 + 5 per CA level increase)
  • Discipline - Reduces the regeneration penalty caused by Grim Resilience. (25% + 0.5% per CA level decrease)

MODicons_08.gif Gold
Grim Resilience without Modifications


Skills and Attributes

The following skills will affect this combat art:


The following attributes will affect this combat art:

  • Stamina will lower regeneration time


Usage Strategies

  • Can be combined with Constitution skill for a significant health point bonus.
  • Likewise, combined with the Spell Resistance skill will result in an extremely high resistance to spells.
  • Choosing mod 1A Rejuvenation will give a huge hitpoint regeneration bonus, so the player can take a high amount of damage without losing life; and combining it with mod 3b "Safeguard" the Shadow Warrior will be almost invincible against physical damage.

Pros and Cons

Pros

  • Great life and willpower bonuses.

Cons

  • ...

Stats Chart

See Also

Gallery