Difference between revisions of "Sacred 2:Halberds"

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===[[Sacred 2:Pole Arms|Pole Arms Weapons]] Modifiers for Halberds===
  
==Halberds==
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Item Level refers to the minimum level the item must be for the modifier to be able to appear.  The item level 70 modifier requires the Pole Arms mastery for it to be unlocked.
 
 
===Pole Arms Lore Modifiers===
 
 
 
Item Level refers to the minimum level the item must be for the modifier to be able to appear.  The item level 70 modifier requires the appropriate mastery for it to be unlocked.
 
  
 
{|class="skills"
 
{|class="skills"
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!70 - Requires Mastery
 
!70 - Requires Mastery
 
|-align="center"
 
|-align="center"
|class="skillslc"|Modifier
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|class="skillslc"|[[Sacred 2:Item Modifiers|Modifier]]
 
|[[Sacred 2:Defense Value|Defense Value]]
 
|[[Sacred 2:Defense Value|Defense Value]]
 
|[[Sacred 2:Chance to hit additional opponents|Chance to hit additional opponents]]
 
|[[Sacred 2:Chance to hit additional opponents|Chance to hit additional opponents]]
 
|[[Sacred 2:Chance for critical hits|Chance for critical hits]]
 
|[[Sacred 2:Chance for critical hits|Chance for critical hits]]
 
|}
 
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===Damage Types===
 
===Damage Types===
* Halberds typically deal [[Sacred 2:Physical|physical]] damage, however depending on the weapon they will also deal any of the other damage types.  The additional damage types are not restricted to a single one at a time, you can have halberds that have multiple elemental damages, allowing for several different status effects being possible without any additional gear.
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* Halberds typically deal [[Sacred 2:Physical|physical]] damage, however depending on the weapon they will also deal any of the other [[Sacred 2:Damage Types|Damage Types]].  The additional damage types are not restricted to a single one at a time, the players can have Halberds that have multiple elemental damages, allowing for several different [[Sacred 2:Secondary Damage Effects|Secondary Damage Effects]] being possible without any additional gear.
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* Halberds gain damage from [[Sacred 2:Strength|Strength]].
 
* Halberds gain damage from [[Sacred 2:Strength|Strength]].
  
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===Types===
 
===Types===
 
 
Halberds consist of:
 
Halberds consist of:
 
* Halberd
 
* Halberd
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== Common Halberds ==
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=== Common Halberds ===
 
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|-valign="top"
 
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===[[Sacred 2:Uniques Database|Unique]] Halberds===
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----
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* [[Sacred 2:Beguiler's Gisarme|Beguiler's Gisarme]]
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* [[Sacred 2:Halberd of the Commander|Halberd of the Commander]]
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* [[Sacred 2:Impaler of Heroes|Impaler of Heroes]]
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* [[Sacred 2:Slicing Scythe|Slicing Scythe]]
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* [[Sacred 2:Sudden Death|Sudden Death]]
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* [[Sacred 2:Torik's Wrath|Torik's Wrath]]
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===See Also===
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----
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* [[Sacred 2:Strength Based Weapons|Strength Based Weapons]]
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* [[Sacred 2:Items|Items]]
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* [[Sacred 2:Item Modifiers|Item Modifiers]]
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* [[Sacred 2:Skills|Skills]]
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* [[Sacred 2:Attributes|Attributes]]

Revision as of 05:38, 11 January 2014

Pole Arms Weapons Modifiers for Halberds

Item Level refers to the minimum level the item must be for the modifier to be able to appear. The item level 70 modifier requires the Pole Arms mastery for it to be unlocked.

Item Level 1 1 70 - Requires Mastery
Modifier Defense Value Chance to hit additional opponents Chance for critical hits


Damage Types

  • Halberds typically deal physical damage, however depending on the weapon they will also deal any of the other Damage Types. The additional damage types are not restricted to a single one at a time, the players can have Halberds that have multiple elemental damages, allowing for several different Secondary Damage Effects being possible without any additional gear.


Damage

  • High


Types

Halberds consist of:

  • Halberd
  • Bardiche
  • Gisarme


Common Halberds



Unique Halberds



See Also