Difference between revisions of "Sacred 2:In Accordance with Nature"

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== Quick Walkthrough ==
 
== Quick Walkthrough ==
* Talk to hunter Drogo and Tim Nighthowl
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* Talk to Hunter Drogo and [[Sacred 2:Tim Nighthowl|Tim Nighthowl]]
 
* Show them how to hunt deer by going to the quest location
 
* Show them how to hunt deer by going to the quest location
 
* They show intentions to hunt for pleasure instead of food, so punish them.
 
* They show intentions to hunt for pleasure instead of food, so punish them.
 
* Go to the village next to the Happy Cow Farm and punish Tim's friends when they threaten you.
 
* Go to the village next to the Happy Cow Farm and punish Tim's friends when they threaten you.
* Go to Sloeford and talk to Thelendra
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* Go to Sloeford and talk to [[Sacred 2:Thelendra|Thelendra]]
* Go to the forrest West of sloeford, and kill the slave overseers
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* Go to the forest West of sloeford, and kill the slave overseers
* Speak to slave Theodus, to inform him he is free
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* Speak to slave [[Sacred 2:Theodus|Theodus]], to inform him he is free
* Visit Lowen, and his gang of thugs.
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* Visit [[Sacred 2:Lowen|Lowen]], and his gang of thugs.
* Punish lowen for polluting the environment
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* Punish Lowen for polluting the environment
* Talk to Mayor Wilkes
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* Talk to [[Sacred 2:Mayor Wilkes|Mayor Wilkes]]
* Hunt 10 kobolts and bring the heads back to Wilkes to complete your quest.
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* Hunt 10 kobolds and bring the heads back to Wilkes to complete your quest.
  
  
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[http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/path2.jpg http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/th_path2.jpg]
 
[http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/path2.jpg http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/th_path2.jpg]
  
By the time you get there, Tim is allready in the village. Noble, and Bound by honour as he is, he brought some friends to 'beat you up'. Obviously you split 2 skulls and nail Tim to the local inn's door before they realised what that flash of bright light was.
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By the time you get there, Tim is already in the village. Noble, and Bound by honor as he is, he brought some friends to 'beat you up'. Obviously you split 2 skulls and nail Tim to the local inn's door before they realized what that flash of bright light was.
  
 
After that, they remain on the ground, and attempt no more such trickery.
 
After that, they remain on the ground, and attempt no more such trickery.
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[http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/Path3.jpg http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/th_Path3.jpg]
 
[http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/Path3.jpg http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/th_Path3.jpg]
  
Thelendra will tell you that a local slave-owner Tybosso, makes his slaves chop down trees near the river banks. Instantly cought in a web of intrigues, and anger, you decide to put a stop to this. Follow the path on this map to get to the slave-overseers, and kill them.
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Thelendra will tell you that a local slave-owner [[Sacred 2:Tybosso|Tybosso]], makes his slaves chop down trees near the river banks. Instantly caught in a web of intrigues and anger, you decide to put a stop to this. Follow the path on this map to get to the slave-overseers, and kill them.
  
 
[http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/Path4.jpg http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/th_Path4.jpg]
 
[http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/Path4.jpg http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/th_Path4.jpg]
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[http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/Path5.jpg http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/th_Path5.jpg]
 
[http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/Path5.jpg http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/th_Path5.jpg]
  
Slave theodus will let you know that a local thug, Lowen, is a real abuser of nature, so you decide to be yet a little more dryad-ish, and take it up with this shady person. Do so by following this path. (depending on where you found Theodus, the path might be slightly different.)
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Slave Theodus will let you know that a local thug, Lowen, is a real abuser of nature, so you decide to be yet a little more dryad-ish, and take it up with this shady person. Do so by following this path. (depending on where you found Theodus, the path might be slightly different.)
  
 
[http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/path6.jpg http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/th_path6.jpg]
 
[http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/path6.jpg http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/th_path6.jpg]
  
When you get to Lowen you find yourself looking at a sight that would leave all but the thoughest of dryads crying. Trees are being cut, the river is being polluted and even a cow is being hit. Your eyes turn red, your alter ego takes over, and you cause havoc. You put Lowen and his friends 6 feet under with a speed only matched by light itself.
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When you get to Lowen you find yourself looking at a sight that would leave all but the toughest of dryads crying. Trees are being cut, the river is being polluted and even a cow is being hit. Your eyes turn red, your alter ego takes over, and you cause havoc. You put Lowen and his friends 6 feet under with a speed only matched by light itself.
  
 
After that, you do what every good citizen in any country of the world does. You see what's wrong with the world, and you decide to blame politics. Accordingly, you take it up with Mayor Wilkes in Sloeford.
 
After that, you do what every good citizen in any country of the world does. You see what's wrong with the world, and you decide to blame politics. Accordingly, you take it up with Mayor Wilkes in Sloeford.
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[http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/path7.jpg http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/th_path7.jpg]
 
[http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/path7.jpg http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/th_path7.jpg]
  
By talking to mayor Wilkes, he makes it clear to you that he had the retarded idea of killing cows to keep kobolts away. As a dryad, your superior brains, wit and overal intelligence make you see through such a bad plan from the start on. You tell the Mayor how the dryad's deal with kobolts. You guessed it ... It's huntin time!  
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By talking to Mayor Wilkes, he makes it clear to you that he had the lame-brained idea of killing cows to keep kobolds away. As a dryad, your superior brains, wit and overall intelligence make you see through such a bad plan from the start. You tell the Mayor how the dryad's deal with kobolds. You guessed it ... It's huntin time!  
The mayor refuses to believe a word you say, and makes you bring him 10 kobolt heads to prove your theory.
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The mayor refuses to believe a word you say, and makes you bring him 10 kobold heads to prove your theory.
  
Find some kobolts by following this path. Don't bother going to the exact location, since any kobolt will drop a head until you have your 10.
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Find some kobolds by following this path. Don't bother going to the exact location, since any kobold will drop a head until you have your 10.
  
 
[http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/path8.jpg http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/th_path8.jpg]
 
[http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/path8.jpg http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/th_path8.jpg]
  
When you have your 10 kobolt heads, follow the same path bak to the mayor, and collect your rich reward. After saving the world from having to come up with Kyoto-protocols, your reward is well worth your effort. A fairly large ammount of experience and gold only complement the items you get from the mayor. Add to that the loot from all the people you had to kill, and your day was profitable all together.
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When you have your 10 kobold heads, follow the same path back to the mayor, and collect your rich reward. After saving the world from having to come up with Kyoto-protocols, your reward is well worth your effort. A fairly large amount of experience and gold only complement the items you get from the mayor. Add to that the loot from all the people you had to kill, and your day was profitable all together.
  
  

Revision as of 16:39, 24 October 2008