Difference between revisions of "Sacred 2:Spell Intensity"

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*[[Sacred 2:Ignis Magica|Ignis Magica]]
 
*[[Sacred 2:Ignis Magica|Ignis Magica]]
 
*[[Sacred 2:Rendal's Ruse|Rendal's Ruse]]
 
*[[Sacred 2:Rendal's Ruse|Rendal's Ruse]]
 +
 +
This modifier is available on the following unlock items as a blue modifier:
 +
 +
*[[Sacred 2:Khazduk's Spirit|Khazduk's Spirit]]
 +
*[[Sacred 2:Blade of Mages|Blade of Mages]]
  
 
This modifier may also be found upon bought or found jewelry, weapons or armor.
 
This modifier may also be found upon bought or found jewelry, weapons or armor.

Revision as of 10:52, 19 March 2010

This modifier is important for spell casters as it allows a character (or monster) to deal maximum damage with their spells more often. Spell Intensity of the attacker is compared to the target's Spell Resistance. If the attacker is unable to overcome the target's spell resistance, he will inflict considerably less damage. This damage may be decreased even further by the opponent's armor. Note that it will not increase damage, only the chance of doing full damage. This modifier may be found upon bought or found jewelry, weapons or armor.


Availability of Spell Intensity +X% as Item Modifier

This modifier is available on the following unique weapons as a blue modifier:

This modifier is available on the following unlock items as a blue modifier:

This modifier may also be found upon bought or found jewelry, weapons or armor.