Sacred 2:Spell Resistance

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spellresistance.gif Spell Resistance

Increases spell resistance against magic spells and additional damage effects such as burn, poison, freeze, weaken, as well as the chance to evade Critical Hits.


WARNING: in the current patch (2.34) the skill-based Spell Resistance bonus is not displayed. Currently the bonus to spell resistance (stat) is not working, though the mastery & spell-crit reduction is working.


  • Spell Resistance +X% (refer to table below)
  • Evade Critical Hits +Y%


Skill level 1 10 20 30 40 50 60 70 74 75 80 90 100 110 120 130 140 155 170 185 200
Spell Resistance, +%: 9,8 41,7 71,5 96,9 118,5 137,3 153,6 168,1 173,5 180,8 195,1 221,1 243,8 264,2 282,2 298,3 313,1 332,5 349,5 364,5 377,7
Evade Critical, -%: 9 29,4 41,7 49,2 54,2 57,8 60,5 62,7 63,4 64,3 66,1 68,8 70,9 72,5 73,8 74,8 75,7 76,8 77,7 78,4 79
Reduction of DE, +%: - - - - - - - - - 35,6 33,8 31,1 29 27,4 26,1 25,1 24,2 23,1 22,2 21,5 20,9


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Mastery

  • At skill level 75, Spell Resistance reduces the duration of Detrimental Effects (unlocks the "Reduction of Detrimental Effects" skill bonus).


Properties

  • Protects against Critical Hits caused by spells


Breakpoints


Alternate methods of increasing Spell Resistance