Difference between revisions of "Sacred 2:The Sleepy Badger"

From SacredWiki
Jump to navigation Jump to search
(→‎Notes: added a note about the Hunting Highwaymen quest)
 
(7 intermediate revisions by 3 users not shown)
Line 8: Line 8:
 
{{S2frame|[http://www.sacredwiki.org/images/Sacred_2/places/Tyr%20Lysia/Sleepy%20Badger/front-view.jpg http://www.sacredwiki.org/images/Sacred_2/places/Tyr%20Lysia/Sleepy%20Badger/front-view-325.jpg]}}
 
{{S2frame|[http://www.sacredwiki.org/images/Sacred_2/places/Tyr%20Lysia/Sleepy%20Badger/front-view.jpg http://www.sacredwiki.org/images/Sacred_2/places/Tyr%20Lysia/Sleepy%20Badger/front-view-325.jpg]}}
 
<br clear="right">
 
<br clear="right">
{{S2frame|[http://www.sacredwiki.org/images/Sacred_2/places/Tyr%20Lysia/Sleepy%20Badger/mmap.jpg http://www.sacredwiki.org/images/Sacred_2/places/Tyr%20Lysia/Sleepy%20Badger/th_mmap.jpg]
+
{{S2frame|[[Image:Inquisitor badger worldmap.jpg|143px]][[Image:Inquisitor badger map.jpg|150px]]}}
[http://www.sacredwiki.org/images/Sacred_2/places/Tyr%20Lysia/Sleepy%20Badger/tmap.jpg http://www.sacredwiki.org/images/Sacred_2/places/Tyr%20Lysia/Sleepy%20Badger/th_tmap.jpg]}}
 
 
</div>
 
</div>
  
 
{{Icons|1}}
 
{{Icons|1}}
  
The Sleepy Badger is an inn located west of the  [[Sacred 2:Happy Cow Farm|Happy Cow Farm]],  It is far enough from [[Sacred 2:Sloeford|Sloeford]] to be a meeting point for those aren't welcome in [[Sacred 2:Sloeford|Sloeford]].  
+
The Sleepy Badger is an inn located west of the  [[Sacred 2:Happy Cow Farm|Happy Cow Farm]],  It is far enough from [[Sacred 2:Sloeford|Sloeford]] to be a meeting point for those who aren't welcome in Sloeford.  
  
 
This is where the [[Sacred 2:Inquisitor|Inquisitor]] enters the gameworld.
 
This is where the [[Sacred 2:Inquisitor|Inquisitor]] enters the gameworld.
Line 24: Line 23:
  
 
== Quests & NPC's ==
 
== Quests & NPC's ==
* [[Sacred 2:Landlord|Landlord]]: Involved in the [[Sacred 2:Inquisitor|Inquisitor]] single player Main Campaign.
+
'''Side Quests'''
* [[Sacred 2:Guest|Guest]]: Involved in the [[Sacred 2:Inquisitor|Inquisitor]] single player Main Campaign.
 
 
* [[Sacred 2:Inquisitor - the Sleepy Badger|Inquisitor]]: Appears to all characters other than the [[Sacred 2:Inquisitor|Inquisitor]]. He does offer dialogue but does not give a quest.
 
* [[Sacred 2:Inquisitor - the Sleepy Badger|Inquisitor]]: Appears to all characters other than the [[Sacred 2:Inquisitor|Inquisitor]]. He does offer dialogue but does not give a quest.
 
 
  
 
== Transportation ==
 
== Transportation ==
Line 39: Line 35:
 
There are enemies inside The Sleepy Badger only for [[Sacred 2:Inquisitor|Inquisitor]] starting the single player Main Campaign. In that case, you must kill the [[Sacred 2:Landlord|Landlord]] and the [[Sacred 2:Guest|Guest]] to start the campaign. Otherwise there aren't any enemies inside the inn.
 
There are enemies inside The Sleepy Badger only for [[Sacred 2:Inquisitor|Inquisitor]] starting the single player Main Campaign. In that case, you must kill the [[Sacred 2:Landlord|Landlord]] and the [[Sacred 2:Guest|Guest]] to start the campaign. Otherwise there aren't any enemies inside the inn.
  
When leaving the inn some [[Sacred 2:Brigand|brigands]] will be found in the way toward [[Sacred 2:Happy Cow Farm|Happy Cow Farm]]. Even some [[Sacred 2:Wolf|wolves]] can be found if you walk far enough.
+
When leaving the inn some [[Sacred 2:Brigand|brigands]] will be found in the way toward [[Sacred 2:Happy Cow Farm|Happy Cow Farm]]. Even some [[Sacred 2:Wolf|wolves]] and [[Sacred 2:Kobold|kobolds]] can be found if you walk far enough.
  
 
== Interesting Photos ==
 
== Interesting Photos ==
Line 78: Line 74:
  
 
== Notes ==
 
== Notes ==
 +
*  If the player wants to start the [[Sacred 2:Highwaymen|Highwaymen]] quest chain, head south after passing through the gate and then west across the river bridge into the [[Sacred 2:Brigand Camp 1 (Tyr Lysia)|Brigand Camp]].  Cross through the camp and talk to the guard at the other end to start the quest.
 +
 +
== See Also==
 +
 +
*[[Sacred 2:Regions of Ancaria|Regions of Ancaria]]
 +
*[[Sacred 2:Grave Inscriptions|Grave Inscriptions]]
 +
*[[Sacred 2:Easter Eggs|Easter Eggs]]
  
 
[[Category:Sacred 2 Places Of Ancaria|{{PAGENAME}}]] [[Category:Sacred 2 Places Of Tyr Lysia|{{PAGENAME}}]]
 
[[Category:Sacred 2 Places Of Ancaria|{{PAGENAME}}]] [[Category:Sacred 2 Places Of Tyr Lysia|{{PAGENAME}}]]

Latest revision as of 13:40, 30 July 2014




In The Sleepy Badger you can find the below services. See Map Icons:

gold-.png


The Sleepy Badger is an inn located west of the Happy Cow Farm, It is far enough from Sloeford to be a meeting point for those who aren't welcome in Sloeford.

This is where the Inquisitor enters the gameworld.


Locate The Sleepy Badger on the Ancaria Interactive Map


Quests & NPC's

Side Quests

  • Inquisitor: Appears to all characters other than the Inquisitor. He does offer dialogue but does not give a quest.

Transportation

There is a monolith in the Happy Cow Farm, Southeast from The Sleepy Badger, which is the quickest and easiest place to go from.

If the monolith can't be used, the next closest reference is Sloeford. The Sleepy Badger is west of the Happy Cow Farm. Follow the road north of the barn west until you reach the inn.

Enemies

There are enemies inside The Sleepy Badger only for Inquisitor starting the single player Main Campaign. In that case, you must kill the Landlord and the Guest to start the campaign. Otherwise there aren't any enemies inside the inn.

When leaving the inn some brigands will be found in the way toward Happy Cow Farm. Even some wolves and kobolds can be found if you walk far enough.

Interesting Photos

The Sleepy Badger
The inn entrance
The back view
Inside the inn
Upstairs the inn
Welcome to the Sleepy Badger
Somebody stop them please!


Notes

  • If the player wants to start the Highwaymen quest chain, head south after passing through the gate and then west across the river bridge into the Brigand Camp. Cross through the camp and talk to the guard at the other end to start the quest.

See Also