Difference between revisions of "Sacred 2:Throwing Daggers"

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{{Languages}}
 
{{Languages}}
  
== Throwing Daggers ==
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Throwing Daggers can be hard to find in stores, they look identical to sword-type daggers however they come with different modifiers.  All in all they are quite similar to throwing stars however personally I find stars more effective because they have access to quite powerful rare modifiers.
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|__TOC__
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===Ranged Weapon Lore Modifications===
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Throwing Daggers can be hard to find in stores, they look identical to [[Sacred 2:Daggers|sword-type Daggers]], however they come with different modifiers.  All in all they are most similar to [[Sacred 2:Throwing Stars|Throwing Stars]] however stars can be more effective because they have access to quite powerful rare modifiers.
  
Item Level refers to the minimum level the item must be for the modifier to be able to appear.  The item level 70 modifier requires the appropriate mastery for it to be unlocked.
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===[[Sacred 2: Ranged Weapons|Ranged Weapons]] Modifiers for Throwing Daggers===
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Item Level refers to the minimum level the item must be for the modifier to be able to appear.  The item level 70 modifier requires Ranged Weapons mastery for it to be unlocked.
  
 
{|class="skills"
 
{|class="skills"
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!70 - Requires Mastery
 
!70 - Requires Mastery
 
|-align="center"
 
|-align="center"
|class="skillslc"|Modifier
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|class="skillslc"|[[Sacred 2:Item Modifiers|Modifier]]
|Chance to cause Open Wounds
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|[[Sacred 2:Chance to inflict Open Wounds|Chance to cause Open Wounds]]
|Chance for Critical Hit
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|[[Sacred 2:Chance for critical hits|Chance for Critical Hit]]
|Chance to halve Regeneration Time
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|[[Sacred 2:Chance to halve regeneration time|Chance to halve Regeneration Time]]
 
|}
 
|}
  
===Damage Types===
 
* Throwing Daggers mostly deal physical damage, however they can also include other damage types.
 
* Throwing Daggers gain damage from Dexterity
 
  
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===[[Sacred 2:Damage Types|Damage Types]]===
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* Throwing Daggers mostly deal [[Sacred 2:Physical|physical]] damage, however they can also include other damage types.
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* Throwing Daggers gain damage from [[Sacred 2:Dexterity|Dexterity]].
  
 
===Damage===
 
===Damage===
 
* Low
 
* Low
 
  
 
===Firing Speed===
 
===Firing Speed===
 
* Very Fast
 
* Very Fast
 
  
 
===Projectile Speed===
 
===Projectile Speed===
 
* Moderate
 
* Moderate
 
  
 
===Projectile Path===
 
===Projectile Path===
 
* Parabolic Curve
 
* Parabolic Curve
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* Can be affected by terrain, however they work better than other ranged weapons in the desert because they can arc over the sand dunes at times.
 
* Can be affected by terrain, however they work better than other ranged weapons in the desert because they can arc over the sand dunes at times.
 
  
 
===Range===
 
===Range===
 
* Short
 
* Short
* Can pierce targets with appropriate modifiers.  (On the bow itself or from the Dryad's [[Sacred 2:Capricious Hunter|'''Capricious Hunter''']] tree)
 
  
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* Can pierce targets with appropriate modifiers.  (On the weapon itself or from the Dryad's [[Sacred 2:Capricious Hunter|'''Capricious Hunter''']] tree)
 
   
 
   
 
===Sockets===
 
===Sockets===
* Up to two gold sockets as well as the grey damage converter socket.  However since they are one handed you can also equip a shield, adding additional sockets.
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* Up to two gold sockets as well as the grey damage converter socket.  However since they are one handed you can also equip a [[Sacred 2:Shields|shield]], adding additional sockets.
 
 
  
 
===Types and Skins===
 
===Types and Skins===
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===Common Throwing Daggers===
 
===Common Throwing Daggers===
 
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{|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center"
 
{|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center"
 
|-valign="top"
 
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|width="180px"|
 
|width="180px"|
 
<center>{{S2frame|[[Image:thd6cwm.gif|160px]]|none}}</center>
 
<center>{{S2frame|[[Image:thd6cwm.gif|160px]]|none}}</center>
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|}
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=== [[Sacred 2:Uniques Database|Unique]] Throwing Daggers ===
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----
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* [[Sacred 2:Skeleton Key|Skeleton Key]] ([[Sacred 2:Community Patch|Community Patch]])
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* [[Sacred 2:Xyryna's Parable|Xyryna's Parable]]
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===See Also===
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----
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* [[Sacred 2:Dexterity Based Weapons|Dexterity Based Weapons]]
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* [[Sacred 2:Items|Items]]
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* [[Sacred 2:Item Modifiers|Item Modifiers]]
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* [[Sacred 2:Skills|Skills]]
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* [[Sacred 2:Attributes|Attributes]]

Latest revision as of 14:42, 13 December 2014

Throwing Daggers can be hard to find in stores, they look identical to sword-type Daggers, however they come with different modifiers. All in all they are most similar to Throwing Stars however stars can be more effective because they have access to quite powerful rare modifiers.

Ranged Weapons Modifiers for Throwing Daggers

Item Level refers to the minimum level the item must be for the modifier to be able to appear. The item level 70 modifier requires Ranged Weapons mastery for it to be unlocked.

Item Level 1 25 70 - Requires Mastery
Modifier Chance to cause Open Wounds Chance for Critical Hit Chance to halve Regeneration Time


Damage Types

  • Throwing Daggers mostly deal physical damage, however they can also include other damage types.

Damage

  • Low

Firing Speed

  • Very Fast

Projectile Speed

  • Moderate

Projectile Path

  • Parabolic Curve
  • Can be affected by terrain, however they work better than other ranged weapons in the desert because they can arc over the sand dunes at times.

Range

  • Short
  • Can pierce targets with appropriate modifiers. (On the weapon itself or from the Dryad's Capricious Hunter tree)

Sockets

  • Up to two gold sockets as well as the grey damage converter socket. However since they are one handed you can also equip a shield, adding additional sockets.

Types and Skins

  • Throwing Dagger
  • Throwing Knife
  • Throwing Blade


Common Throwing Daggers



Unique Throwing Daggers


See Also