Sacred 2:Weapon Damage Based Combat Arts

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Seraphim

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Exalted Warrior
SEsh.gif Soul Hammer

SEps.gif Pelting Strikes

SEas.gif Assailing Somersault


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Revered Technology
SEaw.gif Archangel's Wrath

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Dryad

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Capricious Hunter
DRri.gif Ravaged Impact

DRda.gif Darting Assault

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Inquisitor

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Gruesome Inquisition
INce.gif Callous Execution

INrm.gif Ruthless Mutilation

INmp.gifMortifying Pillory

INff.gif Frenetic Fervor

buffINpc.gif Purifying Chastisement

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High Elf

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Delphic Arcania
HEmc.gif Magic Coup

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Temple Guardian

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Devout Guardian
TGdb.gif Dedicated Blow

TGbe.gif Battle Extension

TGds.gif Deathly Spears

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Dragon Mage

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Dragon Magic
DMdb.gif Dragon Berserk DMlacerate.gif Lacerate

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Shadow Warrior

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Death Warrior
SWdb.gif Demonic Blow

SWss.gif Scything Sweep


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Malevolent Champion
SWfr.gif Frenzied Rampage

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Astral Lord
SWsh.gif Spectral Hand

Corresponding Skills

All the weapon damage based Combat Arts are affected by the following skills:

  • Concentration lowers their regeneration times.
  • Combat Discipline will increase their Damage and reduce their regeneration time if any of these Combat Arts is placed within a combo.
  • Their respective aspects focuses lower their regeneration times and allow higher CA level without penalty.
  • Tactics Lore indirectly increases their damage by increasing the damage the weapon deals.
  • The respective weapon lores of the weapons used for the Combat Art execution indirectly add to chance to hit by adding this chance to the weapon.


Corresponding Attributes

  • Stamina fastens the regeneration of all Combat Arts, including weapon based ones.
  • Strength affects the damage inflicted by these Combat Arts while used with a melee weapon.
  • Dexterity affects the damage inflicted by these Combat Arts while used with a ranged weapon.
  • Intelligence affects the damage inflicted by these Combat Arts while used with a staff.


Applying the Item Modifiers

  • All the Item Modifiers that apply to the normal hits also apply to the weapon based Combat Arts.


See Also