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  • * Racial Type: [[Sacred 2:Demon - Diablo 2 Fallen|Demon]] ...lee attack with boosted attack rating and damage and an extra 50% [[Sacred 2:Chance to inflict Open Wounds|Chance to inflict Open Wounds]].
    1 KB (196 words) - 07:05, 4 May 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...gle|Jungle]] region, on the northern side of the ruined temple of [[Sacred 2:Ciria Delith|Ciria Delith]].
    2 KB (369 words) - 10:20, 5 February 2017
  • * Racial Type: [[Sacred 2:Demon - Diablo 2 Fallen|Demon]] * All Frost Imps are normal-class enemies. There are no elites.
    1 KB (183 words) - 00:49, 4 May 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...gle|Jungle]] region, on the southern side of the ruined temple of [[Sacred 2:Ciria Delith|Ciria Delith]].
    3 KB (386 words) - 10:18, 5 February 2017
  • * Racial Type: [[Sacred 2:Demon - Diablo 2 Fallen|Demon]] * Mage's Curses are all normal-class enemies; there are no elites.
    1 KB (183 words) - 03:53, 4 May 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...[[Sacred 2:Dragon Sea Islands|Dragon Sea Islands]] region, in the [[Sacred 2:Carnach Cave|Carnach Cave]] area.
    2 KB (383 words) - 21:47, 22 January 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...Sacred 2:The Swamp|The Swamp]]. He is inside the old fortress of [[Sacred 2:S'Suil|S'Suil]].
    2 KB (327 words) - 12:23, 9 February 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. * Ventar the Unholy is located in the [[Sacred 2:Wastelands|Wastelands]] region. He is very near the center, north of the c
    2 KB (344 words) - 14:57, 11 February 2017
  • * Racial Type: [[Sacred 2:Demon - Diablo 2 Fallen|Demon]] * Flame Sprites have additional [[Sacred 2:Damage Mitigation|damage mitigation]] against fire damage. They also have
    2 KB (285 words) - 09:35, 8 May 2017
  • * Racial Type: [[Sacred 2:Demon - Diablo 2 Fallen|Demon]] * Death Maulers have physical-to-magic damage conversion on their attacks, like most demons.
    2 KB (335 words) - 02:13, 3 May 2017
  • * Racial Type: [[Sacred 2:Demon - Diablo 2 Fallen|Demon]] ...sical damage, [[Sacred 2:Damage over time: Magic|magic DOT]], and [[Sacred 2:Leech life from opponents|Leech life from opponents]]. A very dangerous at
    1 KB (216 words) - 08:04, 3 May 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...of Tears]] in the [[Sacred 2:The Jungle|Jungle]] region. He is at the top-most level. The player will likely have to fight through 3 Council Members
    2 KB (389 words) - 08:25, 3 May 2017
  • * Racial Type: [[Sacred 2:Demon - Diablo 2 Fallen|Demon]] * Fiends have physical-to-magic damage conversion on their attacks.
    2 KB (268 words) - 21:30, 3 May 2017
  • * Racial Type: [[Sacred 2:Demon - Diablo 2 Fallen|Demon]] * Succubi have extremely high [[Sacred 2:Damage Mitigation|damage mitigation]] against fire damage.
    2 KB (269 words) - 05:23, 4 May 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...the last phase of the chain, called [[Sacred 2:Death of a Demon|Death of a Demon]].
    3 KB (525 words) - 04:09, 21 January 2017
  • * Racial Type: [[Sacred 2:Demon - Diablo 2 Fallen|Demon]] * Tainted have physical-to-poison damage conversion on their attacks.
    2 KB (309 words) - 07:35, 4 May 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...yle="margin-top: 0px;font-size:1.2em;"|'''[[Sacred 2:Redemption - Diablo 2 Fallen|Redemption]]'''<br />[[File:Redemption.png]]
    2 KB (288 words) - 02:47, 5 January 2020
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...aughtered all the previous inhabitants. The cave is southwest of [[Sacred 2:Karagh|Karagh]]
    2 KB (383 words) - 14:47, 8 February 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...asy to miss and is mostly empty except for Duriel and a few giant [[Sacred 2:Mutated Scarab|Scarabs]].
    3 KB (438 words) - 20:04, 21 January 2017
  • ...installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...region of [[Sacred 2:Artamark|Artamark]]. He can be found in the [[Sacred 2:Grunwald|Grunwald Forest]], guarding the entrance to the dungeon where the
    2 KB (376 words) - 09:28, 9 February 2017

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