Sacred 2:Attributes

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Revision as of 02:54, 8 October 2008 by Schot (talk | contribs) (New page: == Strength == Increases Attack value as well as basic damage for all close range weapons except daggers and mage staffs. '''Attack Value +XX Weapon Damage +XX''' ...)
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Strength

Increases Attack value as well as basic damage for all close range weapons except daggers and mage staffs.

Attack Value +XX

Weapon Damage +XX

Stamina

Decreases the general regeneration time of combat arts.

Average Combat Art Regeneration Time XXX.X%


Vitality

Increases overall hitpoints and reduces their regeneration time.

Hitpoints XXX Hitpoints Regeneration XX.X/s


Dexterity

Increases attack value slightly and defense value significantly. Increases damage dealt by close combat and ranged weapons.

Attack Value +XXX

Defense Value +XXX

Weapon Damage +XXX

Intelligence

Increases the chance that a spell hits the target with full force. Magic staffs and spells will additionally increase the damage output.

Weapon Damage +XXX

Combat Art Damage +XXX

Spell Intensity +XXX

Willpower

Increases resistance against magic spells and additional damage effects (burn, poison, freeze, weaken).

Spell Resistance +XXX