Difference between revisions of "Sacred 2:T-Energy Modules"

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== Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
 
== Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
 
*[[Sacred 2:Source Warden|Aspect: Source Warden]] (Helm, Battery)
 
*[[Sacred 2:Source Warden|Aspect: Source Warden]] (Helm, Battery)
*[[Sacred 2:Fiery Ember|Fiery Ember]] (Armor)
+
*[[Sacred 2:Fiery Ember|Fiery Ember]] (Chest)
 
*[[Sacred 2:Untouchable Force|Untouchable Force]] (Shoulders, Belt)
 
*[[Sacred 2:Untouchable Force|Untouchable Force]] (Shoulders, Belt)
 
*[[Sacred 2:Primal Mutation|Primal Mutation]] (Arm)
 
*[[Sacred 2:Primal Mutation|Primal Mutation]] (Arm)
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== Bonus to [[Sacred 2:Skills|Skills]] ==
 
== Bonus to [[Sacred 2:Skills|Skills]] ==
*[[Sacred 2:Combat Art Skills|Combat Art Skills]] (Armor)
+
*[[Sacred 2:Combat Art Skills|Combat Art Skills]] (Chest)
 
*[[Sacred 2:Source Warden Focus|Source Warden Focus]] (Arm)
 
*[[Sacred 2:Source Warden Focus|Source Warden Focus]] (Arm)
 
*[[Sacred 2:Source Warden Lore|Source Warden Lore]] (Belt)
 
*[[Sacred 2:Source Warden Lore|Source Warden Lore]] (Belt)

Revision as of 19:33, 13 January 2017

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Technical Data

Class: Temple Guardian

Set name: T-Energy Modules

TG_Asp_03.png This set focuses on the Temple Guardian's aspect Source Warden

Set Item Names:

Available Sockets:

  • Material.png 1 Material
  • Silver.png 8 Silver
  • Gold.png 8 Gold

Armor Resistances:

Bonus to Combat Arts

Bonus to Skills

Bonus to Attributes

Item Modifiers

About the Set

  • This set is specially focused on the Source Warden aspect, giving bonuses to all five combat arts and their regeneration times. It is also a highly defensive set with many protective modifiers.

The Set Bonuses

These bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.


# of Items Bronze Silver Gold Platinum Niobium
All Skills 3 + 13
Aspect: Source Warden 5 + 14
Regeneration Time: Source Warden 7 - 25.6 %
Regeneration Penalty from Buffs 8 - 23.0 %

Tenergy modules set bonus.png

Recommended pieces

  • ...

Set Item Drop Levels

  • Pieces begin dropping at level 15 and drop every 15 levels afterward.

See Also

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