Difference between revisions of "Sacred 2:T-Energy Modules"

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{{Languages}}
 
__NOTOC__
 
__NOTOC__
 
{|
 
{|
 
|VALIGN="top" WIDTH=82%"|
 
|VALIGN="top" WIDTH=82%"|
== Technical Data ==
 
  
 +
[http://darkmatters.org/forums/index.php?app=downloads&showfile=269 http://www.sacredwiki.org/download-button.png]
  
Class: '''Temple Guardian'''<br />
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== Technical Data ==
Set name: '''T-Energy Modules'''
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<u>'''Class:'''</u> '''[[Sacred 2:Temple Guardian|Temple Guardian]]'''
 +
 +
<u>'''Set name:'''</u> '''T-Energy Modules'''
  
 +
http://www.sacredwiki.org/images/Sacred_2/Aspects/TG_Asp_03.png This set focuses on the Temple Guardian's [[Sacred 2:Aspects|aspect]]: '''[[Sacred 2:Source Warden|Source Warden]]'''
  
http://www.sacredwiki.org/images/Sacred_2/Aspects/TG_Asp_03.png This set focuses on the Temple Guardian's aspect '''[[Sacred 2:Source Warden|Source Warden]]'''
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<u>'''Set Item Names:'''</u>
 
 
<u>Set item names:</u>
 
 
* (Helm) [[Sacred 2:Helmet of T-Energy|Helmet of T-Energy]]
 
* (Helm) [[Sacred 2:Helmet of T-Energy|Helmet of T-Energy]]
 
* (Armor) [[Sacred 2:Center Module of T-Energy|Center Module of T-Energy]]
 
* (Armor) [[Sacred 2:Center Module of T-Energy|Center Module of T-Energy]]
Line 21: Line 23:
 
* (Boots) [[Sacred 2:Boots of T-Energy|Boots of T-Energy]]
 
* (Boots) [[Sacred 2:Boots of T-Energy|Boots of T-Energy]]
  
 +
<u>'''Available Sockets:'''</u>
 +
* [[Image:Material.png]] 1 Material
 +
* [[Image:Silver.png]] 8 Silver
 +
* [[Image:Gold.png]] 8 Gold
  
<u>Available sockets:</u>
+
<u>'''[[Sacred 2:Armor|Armor Resistances]]:'''</u>
* [[Image:Material.png]] # of Material?
+
* {{physical}}
* [[Image:Bronze.png]] # of Bronze?
 
* [[Image:Silver.png]] # of Silver?
 
* [[Image:Gold.png]] # of Gold?
 
  
<u>Armor Resistances:</u>
+
== Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
 +
*[[Sacred 2:Source Warden|Aspect: Source Warden]] (Helm, Battery)
 +
*[[Sacred 2:Fiery Ember|Fiery Ember]] (Chest)
 +
*[[Sacred 2:Untouchable Force|Untouchable Force]] (Shoulders, Belt)
 +
*[[Sacred 2:Primal Mutation|Primal Mutation]] (Arm)
 +
*[[Sacred 2:Icy Evanescence|Icy Evanescence]] (Legs)
 +
*[[Sacred 2:Charged Grid|Charged Grid]] (Boots)
  
== Bonus to Combat Arts ==
+
== Bonus to [[Sacred 2:Skills|Skills]] ==
* (Helm)
+
*[[Sacred 2:Combat Art Skills|Combat Art Skills]] (Chest)
* (Armor)
+
*[[Sacred 2:Source Warden Focus|Source Warden Focus]] (Arm)
* (Shoulders)
+
*[[Sacred 2:Source Warden Lore|Source Warden Lore]] (Belt)
* (Arms)
 
* (Battery)
 
* (Belt)
 
* (Legs)
 
* (Boots)
 
  
== Bonus to skills ==
+
== Bonus to [[Sacred 2:Attributes|Attributes]] ==
* (Helm)
+
*[[Sacred 2:Intelligence|Intelligence]] (Helm)
* (Armor)
+
*[[Sacred 2:Vitality|Vitality]] (Shoulders)
* (Shoulders)
 
* (Arms)
 
* (Battery)
 
* (Belt)
 
* (Legs)
 
* (Boots)
 
  
== Bonus to attributes ==
+
== [[Sacred 2:Item Modifiers|Item Modifiers]] ==
* (Helm)
+
*[[Sacred 2:Experience per kill|Experience per kill]] (Helm)
* (Armor)
+
*[[Sacred 2:Damage|Damage]] (Shoulders, Arm)
* (Shoulders)
+
*[[Sacred 2:Chance to reflect: Combat Arts|Chance to reflect: Combat Arts]] (Chest)
* (Arms)
+
*[[Sacred 2:Direct Damage|Direct Damage]] (Battery)
* (Battery)
+
*[[Sacred 2:Max. Hitpoints|Max. Hitpoints]] (Belt)
* (Belt)
+
*[[Sacred 2:Chance to evade|Chance to evade]] (Legs)
* (Legs)
+
*[[Sacred 2:Defense Value X%|Defense Value X%]] (Legs)
* (Boots)
+
*[[Sacred 2:Damage over Time|Damage over time: All Types -X%]] (Boots)
 +
*[[Sacred 2:Block chance: Root|Block chance: Root]] (Boots)
  
== Item modifiers ==
+
== About the Set ==
* (Helm)
+
* T-Energy Modules uses a unique variant skin of the Temple Guardian's [[Sacred 2:Temple Guardian T-Wolf Set|T-Wolf standard armor]].
* (Armor)
 
* (Shoulders)
 
* (Arms)
 
* (Battery)
 
* (Belt)
 
* (Legs)
 
* (Boots)
 
  
== About the set ==
+
* This set is specially focused on the Source Warden aspect, giving bonuses to all five combat arts and their regeneration times.  This glowing blue armor is heavily defensive and boosts the Temple Guardian's spellcasting power.
 +
 
 +
== The Set Bonuses ==
 +
These bonuses are dependent on character level and [[Sacred 2:Difficulty Levels|game difficulty]].  As the character levels up the Set Bonus will increase on a per level basis.  In some cases there will be no change in stats from one level to another.  This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses.  For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.
  
  
== The set bonuses ==
 
I am removing the modifiers per difficulty at the moment because the bonus is not a fixed value, it changes based on either level or survival bonus (Since it's hard to determine which when testing in HC) - Zinsho
 
 
{|cellspacing="0"
 
{|cellspacing="0"
 
|-align="center"  
 
|-align="center"  
 
|class="cellborderth" style="background:transparent;border-top:0px;border-left:0px;"|
 
|class="cellborderth" style="background:transparent;border-top:0px;border-left:0px;"|
 
|class="cellborderth" width="80px"|  # of Items
 
|class="cellborderth" width="80px"|  # of Items
 
+
|class="cellborderth" width="65px"|  Bronze
 +
|class="cellborderth" width="65px"|  Silver
 +
|class="cellborderth" width="65px"|  Gold
 +
|class="cellborderth" width="65px"|  Platinum
 +
|class="cellborderth" width="65px"|  Niobium
 
|-align="center"
 
|-align="center"
|class="cellborderlc" align="left"|+All Skills
+
|class="cellborderlc" align="left"|[[Sacred 2:All Skills|All Skills]]
 
|class="cellborder"|  3
 
|class="cellborder"|  3
 +
|class="cellborder"| 
 +
|class="cellborder"| 
 +
|class="cellborder"| 
 +
|class="cellborder"| 
 +
|class="cellborder"|  + 13
 
|-align="center"
 
|-align="center"
|class="cellborderlc" align="left"|+Aspect: Source Warden
+
|class="cellborderlc" align="left"|[[Sacred 2:Source Warden|Aspect: Source Warden]]
 
|class="cellborder"|  5
 
|class="cellborder"|  5
 +
|class="cellborder"| 
 +
|class="cellborder"| 
 +
|class="cellborder"| 
 +
|class="cellborder"| 
 +
|class="cellborder"|  + 14
 
|-align="center"
 
|-align="center"
|class="cellborderlc" align="left"|Regeration Time: Source Warden
+
|class="cellborderlc" align="left"|[[Sacred 2:Regeneration Time:|Regeneration Time]]: [[Sacred 2:Source Warden|Source Warden]]
 
|class="cellborder"|  7
 
|class="cellborder"|  7
 +
|class="cellborder"| 
 +
|class="cellborder"| 
 +
|class="cellborder"| 
 +
|class="cellborder"| 
 +
|class="cellborder"|  - 25.6 %
 +
|-align="center"
 +
|class="cellborderlc" align="left"|[[Sacred 2:Regeneration Penalty from Buffs|Regeneration Penalty from Buffs]]
 +
|class="cellborder"| 8
 +
|class="cellborder"| 
 +
|class="cellborder"|
 +
|class="cellborder"| 
 +
|class="cellborder"| 
 +
|class="cellborder"| - 23.0 %
 
|}
 
|}
http://www.sacredwiki.org/images/ten1.jpg
+
 
 +
[[File:Tenergy modules set bonus.png]]
  
 
== Recommended pieces ==
 
== Recommended pieces ==
 +
*...
  
 
== Set Item Drop Levels ==
 
== Set Item Drop Levels ==
 +
*Pieces begin dropping at level 15 and drop every 15 levels afterward.
  
 +
==See Also==
 +
*[[Sacred 2:Set Items|Set Items]]
 +
*[[Sacred 2:Character Class|Character Class]]
  
 
|VALIGN="top" width="10%"|
 
|VALIGN="top" width="10%"|
[center]http://www.sacredwiki.org/images/Sacred_2/sets/TG/tenergy.gif[/center]
+
<center>http://www.sacredwiki.org/images/Sacred_2/sets/TG/tenergy.gif</center>
 
{{:Sacred 2:Helmet of T-Energy|Helmet of T-Energy}}
 
{{:Sacred 2:Helmet of T-Energy|Helmet of T-Energy}}
 
{{:Sacred 2:Center Module of T-Energy|Center Module of T-Energy}}
 
{{:Sacred 2:Center Module of T-Energy|Center Module of T-Energy}}
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|}
 
|}
  
 
+
[[Category:Sacred 2 Sets|T]][[Category: Sacred 2 Temple Guardian Set|T]]
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
[[Category:Sacred 2 Sets]][[Category: Sacred 2 Temple Guardian Set]]
 

Latest revision as of 07:04, 14 January 2017

download-button.png

Technical Data

Class: Temple Guardian

Set name: T-Energy Modules

TG_Asp_03.png This set focuses on the Temple Guardian's aspect: Source Warden

Set Item Names:

Available Sockets:

  • Material.png 1 Material
  • Silver.png 8 Silver
  • Gold.png 8 Gold

Armor Resistances:

Bonus to Combat Arts

Bonus to Skills

Bonus to Attributes

Item Modifiers

About the Set

  • This set is specially focused on the Source Warden aspect, giving bonuses to all five combat arts and their regeneration times. This glowing blue armor is heavily defensive and boosts the Temple Guardian's spellcasting power.

The Set Bonuses

These bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.


# of Items Bronze Silver Gold Platinum Niobium
All Skills 3 + 13
Aspect: Source Warden 5 + 14
Regeneration Time: Source Warden 7 - 25.6 %
Regeneration Penalty from Buffs 8 - 23.0 %

Tenergy modules set bonus.png

Recommended pieces

  • ...

Set Item Drop Levels

  • Pieces begin dropping at level 15 and drop every 15 levels afterward.

See Also

tenergy.gif