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  • ...lso has a unique mount created specifically for that character class. This mount not only fits the personality of the character, but also complements the va * All mounts offer more health points and defense bonuses. The special mount for each class does not reduce the character's regeneration times or offer
    12 KB (1,903 words) - 20:21, 25 April 2023
  • ...vuelta! Una vez que lo hagas te mostrará el camino a la [[Sacred 2:Mount Island/es|Isla de las Monturas]] en tu mapa. Entonces serás capaz de coger cualq
    1 KB (252 words) - 06:44, 29 October 2013
  • [[Sacred 2:Chronicler's Mystic Island|Chronicler's Mystic Island]] [[Sacred 2:Gold Island|Gold Island]]
    12 KB (1,439 words) - 09:50, 12 December 2013
  • ...you have a horse), or a special icon (if you have your character-specific mount). Press "0" (zero). ...your last activated Resurrection shrine (Single Player) or to the starting island (Multiplayer).
    7 KB (1,248 words) - 20:20, 25 April 2023
  • Any hero that rides a special [[Sacred 2:Mounts|mount]] for the first time. '''(PC)''' Any hero reaching the [[Sacred 2:Dryads|Dryad]] island [[Sacred 2:Dyr Lain|Dyr-Lain]] and completing a quest there.<br />
    12 KB (1,655 words) - 19:07, 23 April 2023
  • Q: Where do I get my special mount? Can monsters kill my mount? Does the mount attack enemies? ...on't attack enemies, they just modify your animations so it looks like the mount is hitting the enemy. Here is an example.
    17 KB (3,074 words) - 06:58, 17 August 2019
  • Another possibility is to use the Mount island port. Move to the port, use the boat to get to Karagh and make your way to - Seems like porting back to Start island and returning to the cave doesn't force the cave to reset... So the best op
    7 KB (1,297 words) - 21:56, 17 August 2014
  • Merchants, Blacksmiths, Rune Masters (and possibly the mount vendors) use a slightly different approach for their wares: - the crystals on the Seraphim island (if you didn't have the misfortune of finding a mutant)
    9 KB (1,591 words) - 00:06, 18 August 2014
  • ...ge is part of a cloak-and-dagger dragon cult from a [[Sacred 2:Dragon Mage Island|remote part of the world]]. The members of this cult are not only respected =='''Dragon Mage Unique [[Sacred 2:Mounts|Mount]]'''==
    18 KB (2,579 words) - 20:12, 25 April 2023
  • * Christmas island is not in the console version. ...r patch 2.40 are not present (Ice Lord, Poison Lord, Earth Lord, Christmas island bosses, Ice & Blood Expansion bosses).
    9 KB (1,520 words) - 02:01, 11 August 2013
  • * Christmas island is not in the console versions. ...r patch 2.40 are not present (Ice Lord, Poison Lord, Earth Lord, Christmas island bosses, Ice & Blood Expansion bosses).
    11 KB (1,735 words) - 20:42, 20 August 2019
  • *'''[[Sacred 2:Christmas Island|Christmas Island]]''': Additional [[Sacred 2:Can Christmas Still be Saved|Christmas Quest]] *'''[[Sacred 2:Draconicon|Draconicon]]''': The special mount for the [[Sacred 2:Dragon Mage|Dragon Mage]], a dragon-horse hybrid.
    73 KB (10,824 words) - 17:46, 26 April 2023
  • *'''[[Sacred 2:Mount Island/es|Isla de las Monturas (Mount Island)]]''': La [[Sacred 2:Regions of Ancaria/es|Región de Ancaria]] donde se co *'''[[Sacred 2:Seraphim Island/es|Isla de las Seraphines]]''': La [[Sacred 2:Regions of Ancaria/es|Región
    33 KB (5,369 words) - 16:17, 23 January 2011
  • Unlocking XMAS-Island, Fistweapons, Throwing Potions, New Sets for TG, SW and all other Chars, Ne * Fixed inquisitors Callous Execution on his special mount (now two hits when dual wielding).
    24 KB (3,620 words) - 20:18, 25 April 2023
  • * Starting Island Portal is enabled in singleplayer. * Player no longer gets stuck running around in circles when trying to mount Horses and Special Mounts.
    42 KB (6,354 words) - 00:23, 31 December 2017

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