Sacred 2:Chance To Hit
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Sacred 2 differs greatly from Sacred 1 with the inclusion of new modifiers like evasion and others that make the process of choosing socketables and/or armor that offer benefits for hitting enemies successfully much more complicated. With Sacred, the only element a player had to consider was Attack, while Sacred 2 introduces evasion. The Chance to Hit Calculator will calculate all chance to hit modifiers and easily help players determine if what they are wearing, socketed or wielded as weapon is increasing or decreasing their chance to hit.