Difference between revisions of "Sacred 2:Fiery Ember"
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* Fire resist reduction could be useful when paired up with a fire High Elf | * Fire resist reduction could be useful when paired up with a fire High Elf | ||
Cons | Cons | ||
− | * Very low damage | + | * Very low initial damage |
− | * | + | * 15 second cooldown (not modified by Concentration, Source Warden Focus or Stamina) in addition to the regen |
− | + | * If a monster moves off the damage point/volcano, it won't take any damage ''Uncertain about this, the damage points seem to add spikes of damage beyond the fixed DPS. The aura deals DPS and the points deal additional spikes of damage I believe (Will test further soon) - Zinsho'' | |
− | * If a monster moves off the damage point/volcano, it won't take any damage | ||
== Stats Chart == | == Stats Chart == |
Revision as of 23:08, 6 April 2009
AspectModifications
SkillsThe following skills will affect this combat art: Usage StrategiesGather as large a mob as you can, then cast Firey Ember while they're all beating on you. If this is done well, each monster will be damaged by several of the damage points/volcanoes, thus giving much increased damage, chance to set monsters on fire, etc. Pros and ConsPros
Cons
Stats Chart |
PICTURE HERE
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