Difference between revisions of "Sacred 2:Ravaged Impact"

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(Stats for lvl 1-2, grammar fixes)
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==Innate Abilities (Lvl 1)==
 
==Innate Abilities (Lvl 1)==
 
* 100% Physical Damage modified by weapon elemental damage types.
 
* 100% Physical Damage modified by weapon elemental damage types.
*...
+
* Damage: 21-21
 +
* Projectiles: 1
 
|}
 
|}
  
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==Skills and Attributes==
 
==Skills and Attributes==
 
The following skills and attributes will affect this combat art:
 
The following skills and attributes will affect this combat art:
* [[Sacred 2:Tactics Lore|Tactics Lore]] will increase it's [[Sacred 2:Damage|Damage]] by increasing the damage the weapon deals.
+
* [[Sacred 2:Tactics Lore|Tactics Lore]] will increase its [[Sacred 2:Damage|Damage]] by increasing the damage the weapon deals.
* [[Sacred 2:Combat Discipline|Combat Discipline]] will increase it's [[Sacred 2:Damage |Damage]] and reduce it's regeneration time if this Combat Art is placed within a combo.  This increase in [[Sacred 2:Damage |Damage]] is direct, it increases the +xx% that the CA adds to base damage.
+
* [[Sacred 2:Combat Discipline|Combat Discipline]] will increase its [[Sacred 2:Damage |Damage]] and reduce its regeneration time if this Combat Art is placed within a combo.  This increase in [[Sacred 2:Damage |Damage]] is direct; it increases the +xx% that the CA adds to base damage.
 
* [[Sacred 2:Concentration|Concentration]] will reduce the Regeneration Time.
 
* [[Sacred 2:Concentration|Concentration]] will reduce the Regeneration Time.
* [[Sacred 2:Speed Lore|Speed Lore]] will increase it's Chance to Hit indirectly by increasing your attack rating.
+
* [[Sacred 2:Speed Lore|Speed Lore]] will increase its Chance to Hit indirectly by increasing your attack rating.
 
* Specific Weapon Lores will also add to chance to hit indirectly.
 
* Specific Weapon Lores will also add to chance to hit indirectly.
 
* [[Sacred 2:Capricious Hunter Focus|Capricious Hunter Focus]] will directly decrease regeneration times, as well as increase the maximum level of the CA that you can use.
 
* [[Sacred 2:Capricious Hunter Focus|Capricious Hunter Focus]] will directly decrease regeneration times, as well as increase the maximum level of the CA that you can use.
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== Stats Chart ==
 
== Stats Chart ==
 +
 +
 +
{|class="skills"
 +
|-class="skillsth" align="center"
 +
!Level
 +
!Regeneration Time
 +
!Damage
 +
!Projectiles
 +
|-align="center"
 +
|class="skillslc"|1
 +
| 5.2s
 +
| 21-21
 +
| 1
 +
|-align="center"
 +
|class="skillslc"|2
 +
| 7.0s
 +
| 22-22
 +
| 1
 +
|}
  
 
|valign="top"|
 
|valign="top"|

Revision as of 01:05, 2 June 2009

01.gif Devastating attack with the equipped ranged or close combat weapon.

Aspect

DRY_Asp_01.png - Capricious Hunter

Innate Abilities (Lvl 1)

  • 100% Physical Damage modified by weapon elemental damage types.
  • Damage: 21-21
  • Projectiles: 1

Modifications

MODicons_12.gif Bronze
  • Perforate - Chance to cause open wounds damage over time. (24.7% + 0.3% per CA level chance)
  • Envenom - Some of the damage will be converted into poison damage. (50% + 2% per CA level phyical to poison damage conversion)

MODicons_10.gif Silver
  • Breach - Chance that enemy armor value will be ignored, and that full damage will be inflicted. (20% + 0.5% per CA level chance)
  • Trail - Projectiles will home in on the target.

MODicons_08.gif Gold
  • Blast - Chance that an explosion will occur when hitting the target. (50% + 0.5% per CA level chance)
  • Double Shot - Two shots in quick succession. (+1 projectile, actually fires 3 projectiles with bow/blowtube)

Skills and Attributes

The following skills and attributes will affect this combat art:

  • Tactics Lore will increase its Damage by increasing the damage the weapon deals.
  • Combat Discipline will increase its Damage and reduce its regeneration time if this Combat Art is placed within a combo. This increase in Damage is direct; it increases the +xx% that the CA adds to base damage.
  • Concentration will reduce the Regeneration Time.
  • Speed Lore will increase its Chance to Hit indirectly by increasing your attack rating.
  • Specific Weapon Lores will also add to chance to hit indirectly.
  • Capricious Hunter Focus will directly decrease regeneration times, as well as increase the maximum level of the CA that you can use.

Usage Strategies

Keep regen low ( 0.5 - 1 s ) and take Double Shot upgrade, then spam it on harder mobs, or bosses.

Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart

Level Regeneration Time Damage Projectiles
1 5.2s 21-21 1
2 7.0s 22-22 1


PICTURE HERE