Difference between revisions of "Sacred 2:Soul Hammer"
Jump to navigation
Jump to search
Line 71: | Line 71: | ||
*Damage modifier is increased by 40 + 10*CA-Lvl percentage points. | *Damage modifier is increased by 40 + 10*CA-Lvl percentage points. | ||
|valign="top"| | |valign="top"| | ||
+ | [http://i669.photobucket.com/albums/vv58/rongwen/sacred2/seraphim/combat%20arts/SoulHammerFull.jpg http://i669.photobucket.com/albums/vv58/rongwen/sacred2/seraphim/combat%20arts/SoulHammer320.jpg] | ||
__TOC__ | __TOC__ | ||
<BR CLEAR=right> | <BR CLEAR=right> |
Revision as of 19:02, 5 September 2009
Modifications
SkillsThe following skills will affect this combat art:
Usage StrategiesThis combat art is used alot as boss killer move, but can also be used as a main attack. This combat art also works very well in a combo with Assailing Somersault and/or Pelting strikes. The modifications aim, battering, and coup de grace make Soul Hammer a very good finishing move to a fight. The modifications wounding, battering, and incision make Soul Hammer a very good opening move to a fight. Pros and ConsPros
Cons
Stats Chart
|
Contents
EmbedVideo is missing a required parameter.
|