Difference between revisions of "Sacred 2:Nether Allegiance"
Jump to navigation
Jump to search
Line 52: | Line 52: | ||
* Skeletons will continue to draw aggro even while 'dead' | * Skeletons will continue to draw aggro even while 'dead' | ||
* If the skelletons "die" they do get back up again... but it takes awhile for them to resurrect. | * If the skelletons "die" they do get back up again... but it takes awhile for them to resurrect. | ||
+ | * They teleport to you if you get too far ahead | ||
Cons | Cons | ||
* Roams around freely, usually not attacking the same unit you do | * Roams around freely, usually not attacking the same unit you do | ||
Line 58: | Line 59: | ||
* Attracts unnecessary attention from other enemy units | * Attracts unnecessary attention from other enemy units | ||
* Any enemy AoE or Reflect spell that causes damage to skeletons will also damage you even if invisible (using Shadow Veil) | * Any enemy AoE or Reflect spell that causes damage to skeletons will also damage you even if invisible (using Shadow Veil) | ||
+ | * They don't run very fast and it can take a few seconds for them to teleport to you and then find the enemy. No known way to increase their run speed. | ||
== Stats Chart == | == Stats Chart == |
Revision as of 14:48, 19 October 2009
AspectModifications
Skills And Attributes That Affect This Combat Art
Usage Strategies
Pros and ConsPros
Cons
Stats ChartNo modifications, no skills, naked, all stats between 25 and 35 (i.e. a nearly-new character).
|
Contents
|