Difference between revisions of "Sacred 2:Attack Speed"
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− | The rate of attack, or the speed at which a player may use a weapon to hit with or fire at for any character is affected by their Attack Speed rating ("AS"), which can be affected by the type of weapon in use. This modifier, by increasing the speed of a melee swing or that of an arrow shot can thereby increase the number of attacks a player may perform within a given amount of time. Some weapons, such as daggers, are intrinsically faster, while others, such as crossbows, are innately slower. Additionally, certain characters have a natural ability to use some weapons faster than other characters. Players should remain aware of this synergy. Selecting an appropriate lore (e.g. [[Sacred 2:Hafted Weapons|Hafted Weapons]] for use with [[Sacred 2:Thain's Axe|Thain's Axe]]) can increase attack speed. | + | The rate of attack, or the speed at which a player may use a weapon to hit with or fire at for any character is affected by their Attack Speed rating ("AS"), which can be affected by the type of weapon in use. This modifier, by increasing the speed of a melee swing or that of an arrow shot can thereby increase the number of attacks a player may perform within a given amount of time. Some weapons, such as daggers, are intrinsically faster, while others, such as crossbows, are innately slower. Additionally, certain characters have a natural ability to use some weapons faster than other characters. Players should remain aware of this synergy. Selecting an appropriate lore (e.g. [[Sacred 2:Hafted Weapons|Hafted Weapons]] for use with [[Sacred 2:Thain's Axe|Thain's Axe]]) can increase attack speed. Attack speed is not affected in any way by the type of enemy being fought, unless they use a Combat Art which [[Sacred 2:Freeze|slows]] a player down |
Revision as of 22:46, 21 October 2009
The rate of attack, or the speed at which a player may use a weapon to hit with or fire at for any character is affected by their Attack Speed rating ("AS"), which can be affected by the type of weapon in use. This modifier, by increasing the speed of a melee swing or that of an arrow shot can thereby increase the number of attacks a player may perform within a given amount of time. Some weapons, such as daggers, are intrinsically faster, while others, such as crossbows, are innately slower. Additionally, certain characters have a natural ability to use some weapons faster than other characters. Players should remain aware of this synergy. Selecting an appropriate lore (e.g. Hafted Weapons for use with Thain's Axe) can increase attack speed. Attack speed is not affected in any way by the type of enemy being fought, unless they use a Combat Art which slows a player down