Difference between revisions of "Sacred 2:Nether Allegiance"

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* [[Sacred 2:Stamina |Stamina]]  Reduces "Regeneration Penalty from Buffs"
 
* [[Sacred 2:Stamina |Stamina]]  Reduces "Regeneration Penalty from Buffs"
 
* [[Sacred 2:Concentration|Concentration]]  Reduces "Regeneration Penalty from Buffs"
 
* [[Sacred 2:Concentration|Concentration]]  Reduces "Regeneration Penalty from Buffs"
 +
* [[Sacred 2:Combat Discipline|Combat Discipline]] Increases damage, most effective if the "Sharp Blades" mod (1b) is chosen
  
 
== Usage Strategies ==
 
== Usage Strategies ==

Revision as of 16:35, 24 October 2009

15.gif buffSWna.gif This Combat Art is a (Buff)

The Shadow Warrior is able to conjure spectral soldiers to accompany him. These apparitions will remain until they are extinguished.


Aspect

SW_Asp_03.png - Astral Lord

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Accomplice - Summons an additional soldier. (+1)
  • Sharp Blades - The spectral soldiers inflict more damage. (???)

MODicons_10.gif Silver
  • Commander - Summons another additional soldier. (+1)
  • Spectral Shield - Equip summoned soldier with greatly enhanced shields. (???)

MODicons_08.gif Gold
  • Balm - Increase life regeneration of the spectral soldiers. (50% increase)
  • Elite Equipment - Upgrades the spectral soldiers' armor. (7.5% + 5.5% per CA level (?))

Skills And Attributes That Affect This Combat Art

Usage Strategies

  • Use Nether Allegiance along with Reflective Emanation and/or Rousing Command (both have mods to affect the whole party), as well as Augmenting Guidon.
  • Recommended mods: Sharp Blades, Spectral Shield, Elite Equipment. The more skelletons there are, the more they get in eachothers way and in the player's way. It may be better to have 2 skelletons that are spending more time hitting their targets with reinforced equipment and better armor than 4 skelletons that are either getting in eachother's way or dead because they don't have much defense.
  • If the player uses this buff, it is recommended to keep the level fairly high (without going over CA level without penalty) to ensure the skelletons can kill at a decent speed.

Pros and Cons

Pros

  • Units to do damage
  • Taking damage for you
  • Skeletons will continue to draw aggro even while 'dead'
  • If the skelletons "die" they do get back up again... but it takes awhile for them to resurrect.
  • They teleport to you if you get too far ahead

Cons

  • Roams around freely, usually not attacking the same unit you do
  • Too many skelletons can get in eachothers way, especially if you are using rallied souls at the same time.
  • Requires a high level for decent kill speed from skelletons.
  • Attracts unnecessary attention from other enemy units
  • Any enemy AoE or Reflect spell that causes damage to skeletons will also damage you even if invisible (using Shadow Veil)
  • They don't run very fast and it can take a few seconds for them to teleport to you and then find the enemy. No known way to increase their run speed.

Stats Chart

No modifications, no skills, naked, all stats between 25 and 35 (i.e. a nearly-new character).

Level +Regen %, All CAs Spectral Soldier Level # of Spectral Soldiers
1 56.3 4 2
2 84.5 4 2

NetherAllegiance320.jpg