Difference between revisions of "Sacred 2:Narmul"

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:*A trap that drains a player's Combat Art energy. Narmul will begin to use this power after the forth crystal is destroyed
 
:*A trap that drains a player's Combat Art energy. Narmul will begin to use this power after the forth crystal is destroyed
 
:*A power that pulls the player towards Narmul.  Narmul will begin to use this power after the forth crystal is destroyed
 
:*A power that pulls the player towards Narmul.  Narmul will begin to use this power after the forth crystal is destroyed
 +
:*Use a quick movement Combat Art like [[Sacred 2:Belligerent Vault|Belligerent Vault]] to help avoid his attacks
  
 
[[Category:Sacred 2 Enemies in Ancaria|N]]
 
[[Category:Sacred 2 Enemies in Ancaria|N]]
 
[[Category:Sacred 2 Bosses|N]]
 
[[Category:Sacred 2 Bosses|N]]

Revision as of 19:31, 24 January 2010

Damage Done:

Weak against:


Battle Notes

  • Must destroy the four nearby crystals and then fight Narmul
  • Narmul will not directly attack and can not move

Uses 4 different ranged Combat Arts:

  • An attack simialr to Dragon Strike but does ice damage
  • An attack similar to Incendiary Shower but does ice damage. Narmul will begin to use this power after the second crystal is destroyed
  • A trap that drains a player's Combat Art energy. Narmul will begin to use this power after the forth crystal is destroyed
  • A power that pulls the player towards Narmul. Narmul will begin to use this power after the forth crystal is destroyed
  • Use a quick movement Combat Art like Belligerent Vault to help avoid his attacks