Difference between revisions of "Sacred 2:Cybernetic Tormentor"
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<u>Armor Resistances:</u> | <u>Armor Resistances:</u> | ||
− | + | * Physical | |
+ | * Magic | ||
== Bonus to Combat Arts == | == Bonus to Combat Arts == | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== Bonus to skills == | == Bonus to skills == | ||
− | * (Helm | + | *[[Sacred 2:General Skills|General Skills]] (Helm) |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== Bonus to attributes == | == Bonus to attributes == | ||
− | * ( | + | *[[Sacred 2:Vitality|Vitality]] (Shoulders) |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== Item modifiers == | == Item modifiers == | ||
− | * (Helm) | + | *[[Sacred 2:Visibility range|Visibility range]] (Helm) |
− | * (Armor) | + | *[[Sacred 2:Attack Value|Attack Value]] (Helm) |
− | * ( | + | *[[Sacred 2:Regeneration Time|Regeneration Time]] (Armor) |
− | * ( | + | *[[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]] (Armor) |
− | * ( | + | *[[Sacred 2:Chance to reflect: Close Combat|Chance to reflect: Close Combat]] (Shoulders) |
− | * (Legs) | + | *[[Sacred 2:Damage mitigation: Physical|Damage mitigation: Physical]] (Shoulders) |
− | * ( | + | *[[Sacred 2:Chance to evade|Chance to evade]] (Legs) |
+ | *[[Sacred 2:Run Speed|Run Speed]] (Legs) | ||
+ | *[[Sacred 2:Block chance: Projectiles|Block chance: Projectiles]] (Legs) | ||
== About the set == | == About the set == |
Revision as of 16:10, 24 June 2010
Technical DataClass: Temple Guardian Set name: Cybernetic Tormentor Set item names:
Armor Resistances:
Bonus to Combat ArtsBonus to skills
Bonus to attributes
Item modifiers
About the setThe set bonusesI am removing the modifiers per difficulty at the moment because the bonus is not a fixed value, it changes based on either level or survival bonus (Since it's hard to determine which when testing in HC) - Zinsho
Recommended piecesSet Item Drop Levels |
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