Difference between revisions of "Sacred:Trap Lore"
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Affected combat arts: | Affected combat arts: | ||
− | * [[Sacred:Adrenaline|Adrenaline]], [[Sacred:Battle Fog|Battle Fog]], [[Sacred:Bottomless Pit|Bottomless Pit]], [[Sacred:Confusion|Confusion]], [[Sacred:Explosive Charge|Explosive Charge]], [[Sacred:Poison Mist|Poison Mist]], [[Sacred:Testosterone |Testosterone]] (right | + | * [[Sacred:Adrenaline|Adrenaline]], [[Sacred:Battle Fog|Battle Fog]], [[Sacred:Bottomless Pit|Bottomless Pit]], [[Sacred:Confusion|Confusion]], [[Sacred:Explosive Charge|Explosive Charge]], [[Sacred:Poison Mist|Poison Mist]], [[Sacred:Testosterone |Testosterone]] (right combat arts group) |
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− | ''Available for: [[Dark Elf]]'' | + | ''Available for: [[Sacred:Dark_Elf|Dark Elf]]'' |
+ | |||
+ | [[Category:Skills]] |
Revision as of 22:53, 26 July 2010
Improves the regeneration rate of trap-laying abilities.
Affected combat arts:
- Adrenaline, Battle Fog, Bottomless Pit, Confusion, Explosive Charge, Poison Mist, Testosterone (right combat arts group)
Skill level | 1 | 5 | 10 | 15 | 20 | 30 | 51 | 75 | 100 | 150 | 200 |
Regeneration Trap Lore +%: | 12 | 54 | 99 | 138 | 170 | 223 | 300 |
Available for: Dark Elf