Difference between revisions of "Sacred 2:Chance for Poison"

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Chance for Poison is a [[Sacred 2:Secondary Damage Effects|secondary damage effect]], one of the [[Sacred 2:Detrimental magic effects|Detrimental magic effects]].  It can be triggered by doing <onlyinclude>http://www.sacredwiki.org/images/bbicons/poison.jpg [[Sacred 2:Poison|Poison]]</onlyinclude> damage, either by  
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Chance for Poison is a [[Sacred 2:Secondary Damage Effects|secondary damage effect]], as well as one of the [[Sacred 2:Detrimental magic effects|Detrimental magic effects]].  It can be triggered by doing <onlyinclude>http://www.sacredwiki.org/images/bbicons/poison.jpg [[Sacred 2:Poison|Poison]]</onlyinclude> damage, either by  
  
 
*A [[Sacred 2:Combat Arts|Combat Art]] that does poison damage
 
*A [[Sacred 2:Combat Arts|Combat Art]] that does poison damage

Revision as of 16:31, 29 November 2010

Chance for Poison is a secondary damage effect, as well as one of the Detrimental magic effects. It can be triggered by doing poison.jpg Poison damage, either by

  • A Combat Art that does poison damage
  • A weapon with native poison damage on it
  • Having a Poison Fang forged within a weapon which will convert a portion of that weapon's physical damage into poison damage.

The chance to inflict Chance to Poison upon an enemy will increase the higher the relative % poison damage, or with this secondary effect forged into armor via jewelry. The effect of Chance for Poison is a Damage over Time, duration is 3 seconds.