Difference between revisions of "Sacred:Vampiress Combat Arts"
Line 80: | Line 80: | ||
== [[Awaken Dead(Vampire form only)]] == | == [[Awaken Dead(Vampire form only)]] == | ||
+ | http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/awakendead.png | ||
Transforms a body into an allied vampire. | Transforms a body into an allied vampire. |
Revision as of 03:11, 28 September 2007
Contents
- 1 Vampirism
- 2 Mind Control
- 3 Wolf Call
- 4 Time Control
- 5 Whirling Claws
- 6 Claws of Death
- 7 Ripping Claws
- 8 Combat Kick/Vampiress
- 9 Blood Bite(Vampire form only)
- 10 Master Bite(Vampire form only)
- 11 Claw Jump(Vampire form only)
- 12 Blood Kiss(Vampire form only)
- 13 Awaken Dead(Vampire form only)
- 14 Bats: Blood Swarm(Vampire form only)
- 15 Bats: Confusion(Vampire form only)
- 16 Bats: Guard(Vampire form only)
- 17 Spiritual Healing/Vampiress
- 18 Shield Wall/Vampiress)
- 19 Ghost Meadow/Vampiress
- 20 Reiki/Vampiress
Vampirism
Transformation into knightly form.
Transformation into vampire form.
Mind Control
Opponents are stunned and remain rooted in place for a short time.
Opponents are stunned and remain rooted in place for a short time.
Wolf Call
A vampire wolf appears as a companion.
A vampire wolf appears as a companion.
Time Control
Extremely rapid movement in a straight line.
Extremely rapid movement in a straight line.
Whirling Claws
Multi-hit with weapon against all opponents within range. Melee attack with whirling claws, causing damage to all opponents within range.
Claws of Death
Particularly heavy blow with a weapon. Precisely aimed blow with claws, causing severe damage.
Ripping Claws
Rapid sequence of attacks. Very rapid sequence of numerous claw attacks.
Combat Kick/Vampiress
A hard kick throws the opponent back and causes damage. Significantly increased melee damage, opponent is pushed back.
Blood Bite(Vampire form only)
Sucks life out of an opponent and transfers it to the Vampiress.
Master Bite(Vampire form only)
Changes the opponent temporarily into a groveling servant who supports the Vampiress in battle.
Claw Jump(Vampire form only)
Predator type jump. Opponents at target location suffer damage and are dazed for a short time.
Blood Kiss(Vampire form only)
Echo of the Blood God, whose kisses pursue all opponents within range, causing severe damage.
Awaken Dead(Vampire form only)
Transforms a body into an allied vampire.
Bats: Blood Swarm(Vampire form only)
Battle bats surround the Vampiress and powerfully attack all opponents in range.
Bats: Confusion(Vampire form only)
Robust bats circle the Vampiress, attacking opponents within range. They cause little damage, but effectively distract opponents.
Bats: Guard(Vampire form only)
These bats are trained to catch ranged projectiles and even absorb spells with their bodies to protect the Vampiress.
Spiritual Healing/Vampiress
Regenerates the health points of the Mage or a chosen companion. Heals poisoning.
Shield Wall/Vampiress)
Offers protection against magic attacks and ranged weapons, but no protection in melee combat.
Ghost Meadow/Vampiress
Increases the concentration power and accelerates regeneration time of spells.
Reiki/Vampiress
Accelerates the health regeneration of the Mage or a companion for a short time.