Difference between revisions of "Sacred 2:Vitality"
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(third attribute) |
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Line 32: | Line 32: | ||
:with "constitution" skill mastery, which greatly increases base hp regeneration. | :with "constitution" skill mastery, which greatly increases base hp regeneration. | ||
:with horses or unique mounts(% increasing of health points) | :with horses or unique mounts(% increasing of health points) | ||
+ | |||
+ | The attribute "vitality" (and constitution skill) offers the highest percentage health points increase for the characters with low base attribute "vitality", i.e. Dryad and High Elf. | ||
===See Also=== | ===See Also=== |
Revision as of 09:04, 27 March 2014
VitalityIncreases overall hitpoints and increases the regeneration rate of hitpoints. Hitpoints XXX Hitpoints Regeneration XX.X/s |
ChfracterLvl | hp/InvestedPoint |
1 | 3 |
50 | 8 |
100 | 13 |
150 | 18 |
200 | 23 |
At highest level it gives about 9000 health points to characters, whoes fully invested on vitality. This attribute has a perfect synergy:
- with "constitution" skill mastery, which greatly increases base hp regeneration.
- with horses or unique mounts(% increasing of health points)
The attribute "vitality" (and constitution skill) offers the highest percentage health points increase for the characters with low base attribute "vitality", i.e. Dryad and High Elf.