Difference between revisions of "Sacred 2:Carnach"

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(added info about location and associated quests, added concept art)
 
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{|style="margin:0px 0px 5px 10px;"
http://www.sacredwiki.org/images/Sacred_2/Bestiary/Boss/carnachstats.jpg
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|__TOC__
|style="text-align: left; "|
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* Weakest against Ice damage.
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</div>
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The '''Carnach''' is a colossal demon boss that the player must defeat to advance the [[Sacred 2:Main Campaign Quests|Main Campaign Quest]] and complete Chapter 5.  The quest for the Light path is [[Sacred 2:The Oldest of the Immortal|The Oldest of the Immortal]] and the [[Sacred 2:The Oldest of the Immortal - Shadow Campaign|Shadow Version]] has the same name.  His lair is deep in the [[Sacred 2:Carnach Cave|Carnach Cave]] in the [[Sacred 2:Dragon Sea Islands|Dragon Sea Islands]] Region.
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<onlyinclude>{{Boss
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|Thumbnail=[http://www.sacredwiki.org/images/Sacred_2/Bestiary/Boss/carnach.jpg http://www.sacredwiki.org/images/Sacred_2/Bestiary/Boss/th_carnach-1.jpg]
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|Stats Image=http://www.sacredwiki.org/images/Sacred_2/Bestiary/Boss/carnachstats-1.gif
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|Basic Info=
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Damage Done:
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*{{:Sacred 2:Physical}}
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*{{:Sacred 2:Fire}}
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Weak against:
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*{{:Sacred 2:Ice}}
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|Maplib Link=http://www.sacredwiki.org/index.php5/Sacred_2:Map_of_Ancaria
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|Boss Page Name=Carnach
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}}</onlyinclude>
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''The Hitpoints, Chance to hit, Damage and Armor noted above of the {{PAGENAME}} are dependent on the level of the {{PAGENAME}}.  Stats will scale based on the {{PAGENAME}}'s level.  Use the above stats as a guideline.''
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={{PAGENAME}}'s Combat Arts:=
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== Eruption ==
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Summons 6 fire elementals at a time.  Accompanying lava pits cause fire and magic damage only when stepped on.
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<pre>Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)
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tokens = {
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entry0 = {"et_duration_sec", 1000, 20, 0, 8 },
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entry1 = {"et_summon_soldier", 1000, 619, 0, 8 },
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entry2 = {"et_spelldamage_fire", 420, 210, 0, 133 },
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entry3 = {"et_chance_burning", 1000, 0, 0, 133 },
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entry4 = {"et_hits_persec", 700, 0, 0, 4 },
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entry5 = {"et_spelldamage_magic", 210, 105, 0, 133 },
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</pre>
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== Teleport ==
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Quickly teleports to or away from player and can inflict fire '''[[Sacred 2:DOT|DOT]]''' damage.
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<pre>Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)
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tokens = {
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entry0 = {"et_teleport_2sec", 7000, 0, 0, 8 },
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entry1 = {"et_dotdamage_fire", 700, 350, 0, 42 },
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entry2 = {"et_range_area", 500, 0, 0, 4 },
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</pre>
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== Sacrifice ==
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Summons two minions that will gradually heal the Carnach using their own health.  Minions die after they have given all their health to the Carnach.  The Carnach generally only uses this Combat Art when his health is very low.  About 10% Health.
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<pre>Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)
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tokens = {
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entry0 = {"et_duration_sec", 1000, 0, 0, 8 },
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entry1 = {"et_hits_persec", 1000, 0, 0, 4 },
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entry2 = {"et_life_heal_rel", 10, 0, 0, 9 },
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</pre>
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== Lava Flow ==
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Rips the earth open creating steams of lava that inflict a fire '''[[Sacred 2:DOT|DOT]]''' if walked on.
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<pre>Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)
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tokens = {
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entry0 = {"et_duration_sec", 1000, 0, 0, 8 },
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entry1 = {"et_dotdamage_fire", 630, 315, 0, 42 },
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entry2 = {"et_spelldamage_fire", 560, 280, 0, 133 },
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entry3 = {"et_hits_persec", 700, 5, 0, 4 },
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</pre>
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==Knock Back ==
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A melee attack that can knock the player back a long distance and stuns during the knockback.
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<pre>Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)
  
* Does Physical and Fire damage.
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tokens = {
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entry0 = {"et_mult_weapondamage", 1400, 4, 0, 9 },
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entry1 = {"et_push_distance", 500, 0, 0, 10 },
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entry2 = {"et_AW_rel", 400, 100, 0, 5 },
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entry3 = {"et_baseAW", 60, 15, 0, 5 },
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</pre>
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== Strike ==
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A "Hard Hit" type of melee attack that has significantly higher damage than a regular melee attack.
  
* Uses abilities that inflict other damage types (mostly Fire).
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<pre>Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)
  
* Can be found ?
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tokens = {
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entry0 = {"et_mult_weapondamage", 1500, 5, 0, 9 },
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entry1 = {"et_AW_rel", 400, 100, 0, 5 },
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entry2 = {"et_baseAW", 100, 75, 0, 5 },
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</pre>
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== Smash ==
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A "Hard Hit" type of melee attack which can inflict '''[[Sacred 2:Chance for Burn|Burn]]'''.  Smash can be recognized by the fiery explosion effect upon execution.
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<pre>Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)
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tokens = {
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entry0 = {"et_mult_weapondamage", 1350, 3, 0, 9 },
 +
entry1 = {"et_AW_rel", 400, 100, 0, 5 },
 +
entry2 = {"et_baseAW", 100, 75, 0, 5 },
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entry3 = {"et_chance_burning", 334, 0, 0, 133 },
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</pre>
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=[[Sacred 2:Artwork|Concept Art]]=
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{|
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|{{S2frame|[[File:Daemonearly.jpg|x300px]]}}
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|{{S2frame|[[File:Sacred 2 - Fallen Angel firedemon 01.jpg|x300px]]}}
 
|}
 
|}
http://www.sacredwiki.org/images/Sacred_2/Bestiary/Boss/carnach-1.jpg
 
  
* [http://www.maplib.net/fullmap.php?id=4222&lat=-52.988750596615745&lng=37.28691101074219&z=11 See the Carnach's location on the SacredWiki map]
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[[Category:Sacred 2 Enemies in Ancaria|C]]
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[[Category:Sacred 2 Bosses|C]]

Latest revision as of 09:50, 29 January 2015

The Carnach is a colossal demon boss that the player must defeat to advance the Main Campaign Quest and complete Chapter 5. The quest for the Light path is The Oldest of the Immortal and the Shadow Version has the same name. His lair is deep in the Carnach Cave in the Dragon Sea Islands Region.


Damage Done:

Weak against:

The Hitpoints, Chance to hit, Damage and Armor noted above of the Carnach are dependent on the level of the Carnach. Stats will scale based on the Carnach's level. Use the above stats as a guideline.


Carnach's Combat Arts:

Eruption

Summons 6 fire elementals at a time. Accompanying lava pits cause fire and magic damage only when stepped on.

Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)

	tokens = {
		entry0 = {"et_duration_sec", 1000, 20, 0, 8 },
		entry1 = {"et_summon_soldier", 1000, 619, 0, 8 },
		entry2 = {"et_spelldamage_fire", 420, 210, 0, 133 },
		entry3 = {"et_chance_burning", 1000, 0, 0, 133 },
		entry4 = {"et_hits_persec", 700, 0, 0, 4 },
		entry5 = {"et_spelldamage_magic", 210, 105, 0, 133 },

Teleport

Quickly teleports to or away from player and can inflict fire DOT damage.

Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)

	tokens = {
		entry0 = {"et_teleport_2sec", 7000, 0, 0, 8 },
		entry1 = {"et_dotdamage_fire", 700, 350, 0, 42 },
		entry2 = {"et_range_area", 500, 0, 0, 4 },

Sacrifice

Summons two minions that will gradually heal the Carnach using their own health. Minions die after they have given all their health to the Carnach. The Carnach generally only uses this Combat Art when his health is very low. About 10% Health.

Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)

	tokens = {
		entry0 = {"et_duration_sec", 1000, 0, 0, 8 },
		entry1 = {"et_hits_persec", 1000, 0, 0, 4 },
		entry2 = {"et_life_heal_rel", 10, 0, 0, 9 },

Lava Flow

Rips the earth open creating steams of lava that inflict a fire DOT if walked on.

Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)

	tokens = {
		entry0 = {"et_duration_sec", 1000, 0, 0, 8 },
		entry1 = {"et_dotdamage_fire", 630, 315, 0, 42 },
		entry2 = {"et_spelldamage_fire", 560, 280, 0, 133 },
		entry3 = {"et_hits_persec", 700, 5, 0, 4 },

Knock Back

A melee attack that can knock the player back a long distance and stuns during the knockback.

Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)

	tokens = {
		entry0 = {"et_mult_weapondamage", 1400, 4, 0, 9 },
		entry1 = {"et_push_distance", 500, 0, 0, 10 },
		entry2 = {"et_AW_rel", 400, 100, 0, 5 },
		entry3 = {"et_baseAW", 60, 15, 0, 5 },

Strike

A "Hard Hit" type of melee attack that has significantly higher damage than a regular melee attack.

Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)

	tokens = {
		entry0 = {"et_mult_weapondamage", 1500, 5, 0, 9 },
		entry1 = {"et_AW_rel", 400, 100, 0, 5 },
		entry2 = {"et_baseAW", 100, 75, 0, 5 },

Smash

A "Hard Hit" type of melee attack which can inflict Burn. Smash can be recognized by the fiery explosion effect upon execution.

Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)
	tokens = {
		entry0 = {"et_mult_weapondamage", 1350, 3, 0, 9 },
		entry1 = {"et_AW_rel", 400, 100, 0, 5 },
		entry2 = {"et_baseAW", 100, 75, 0, 5 },
		entry3 = {"et_chance_burning", 334, 0, 0, 133 },


Concept Art