Difference between revisions of "Sacred 2:Howl"
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==Innate Abilities (Lvl 1)== | ==Innate Abilities (Lvl 1)== | ||
− | * | + | * Opponent's Total Speed: -17.0% |
− | * | + | * Opponent's [[Sacred 2:Attributes|Attributes]]: -17.6% |
− | + | * Duration: 10 seconds | |
− | * Duration: 10 | ||
* Radius: 10 meters | * Radius: 10 meters | ||
− | * [[Sacred 2:Regeneration Time:|Regeneration Time:]] | + | * [[Sacred 2:Regeneration Time:|Regeneration Time:]] 3.9 seconds |
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{{See Also|Sacred 2:Combat Art Modifications}} | {{See Also|Sacred 2:Combat Art Modifications}} | ||
{| | {| | ||
− | |width=" | + | |width="100px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> |
| | | | ||
− | * '''Intimidate''' - | + | * '''Intimidate''' - Adds a 100% chance to send opponents [[Sacred 2:Chance to fear opponents away|fleeing in fear]]. |
− | * '''Hesitate''' - Further | + | * '''Hesitate''' - Further decreases opponent attack speed by 50% + 1% per level. |
|} | |} | ||
---- | ---- | ||
{| | {| | ||
− | |width=" | + | |width="100px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> |
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− | * '''Fumble''' - | + | * '''Fumble''' - Decreases [[Sacred 2:Opponent's attack value|opponent attack rating]] by 5% + 1% per level. |
− | * '''Trip''' - Further | + | * '''Trip''' - Further decreases opponent movement speed by 50% + 0.5% per level. |
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---- | ---- | ||
{| | {| | ||
− | |width=" | + | |width="100px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> |
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− | * '''Tremble''' - | + | * '''Tremble''' - Further decreases opponent attributes by 11% + 0.2% per level. |
* '''Resound''' - Increases the [[Sacred 2:Combat art range|effective range]] of Howl by 50%. | * '''Resound''' - Increases the [[Sacred 2:Combat art range|effective range]] of Howl by 50%. | ||
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== Usage Strategies == | == Usage Strategies == | ||
− | * Combat Art Range +X% and the gold mod '''Resound''' will boost the radius. | + | * Combat Art Range +X% and the gold mod '''Resound''' will boost the radius. Even without these, the radius naturally increases as Howl levels up, tripling by max CA level 200. |
* Cast it as much as you like, as the effects are cumulative and will slow enemies to a crawl and weaken them considerably. | * Cast it as much as you like, as the effects are cumulative and will slow enemies to a crawl and weaken them considerably. | ||
+ | * The debuff durations begin at 10s and will slowly increase, reaching 12s at max level. Though the debuffs will stack with each casting, they deliver diminishing returns, so will never reduce any opponent values to "0". | ||
== Pros and Cons == | == Pros and Cons == |
Latest revision as of 20:28, 7 January 2020
NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.
This is a Spell Damage Based Combat Art.
Modifications
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Skills and Attributes
The following skills will affect this combat art:
- War Cries Lore - increases the casting speed, allows for modification points.
- War Cries Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- Concentration - will lower this combat art's regeneration time.
- Combat Discipline - will reduce its regeneration time if this Combat Art is placed within a combo.
The following attributes will affect this combat art:
- Stamina will lower regeneration time
Usage Strategies
- Combat Art Range +X% and the gold mod Resound will boost the radius. Even without these, the radius naturally increases as Howl levels up, tripling by max CA level 200.
- Cast it as much as you like, as the effects are cumulative and will slow enemies to a crawl and weaken them considerably.
- The debuff durations begin at 10s and will slowly increase, reaching 12s at max level. Though the debuffs will stack with each casting, they deliver diminishing returns, so will never reduce any opponent values to "0".
Pros and Cons
Pros
- Enemies can't resist the effects of this CA
- The effects of multiple castings stack.
Cons
- Causes no damage, no skills or modifiers will intensify its effects.
Gallery
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