Difference between revisions of "Sacred 2:Toughness"

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{{Languages}}
 
__NOTOC__
 
__NOTOC__
===http://www.sacredwiki.org/images/Sacred_2/Skills/toughness.gif Toughness===
 
  
 +
===http://www.sacredwiki.org/images/Sacred_2/Skills/toughness.gif '''Toughness'''===
 +
 +
<blockquote><i>
 
Adds a base resistance for each type of damage and reduces incoming damage.
 
Adds a base resistance for each type of damage and reduces incoming damage.
 +
* Armor per Damage Type +X
 +
* Opponent's Damage -X%
 +
</i></blockquote>
  
* Armor per damage type + X (refer to table below)
+
===http://www.sacredwiki.org/images/Sacred_2/Skills/toughness.gif '''Toughness Mastery'''===
* Opponents damage -X%
 
 
 
  
====Mastery====
+
<blockquote><i>
* At Level 75 Toughness significantly improves damage reduction.
+
Adds a base resistance for each type of damage and greatly reduces incoming damage.
 +
* Armor per Damage Type +X
 +
* Opponent's Damage -X%
 +
</i></blockquote>
  
 +
=== Armor per Damage Type +X ===
 +
* Provides X amount of [[Sacred 2:Armor|Armor]] for each [[Sacred 2:Damage Types|Damage Type]]. This amount stacks additively with the character's other armor values and therefore can be further increased by percentage bonuses to armor (for example, from [[Sacred 2:Armour Lore|Armor Lore]]).
  
====Properties====
+
=== Opponent's Damage -X% ===
* Armor per damage type bonus is increased by Armor Lore.
+
* This is actually [[Sacred 2:Damage Mitigation|Damage Mitigation +X%]] and stacks additively with all other sources of damage mitigation.
  
 +
=== How to calculate the values for a given skill level ===
  
====Breakpoints====
+
See this page: [[Sacred 2:Toughness - formulas and tables|Toughness - formulas and tables]]
* The bonus is increased in steps as shown in the table below:
 
  
 +
=== Tooltip values ===
  
{|cellspacing="0"
+
{|class="skills" width="90%" cellspacing="0"  
|-align="center"
+
|-class="skillsth" align="center"  
|class="cellborderth" style="border-style;border-top-width:4px;" width="105px" align="left"| Skill level
+
|width="140px" align="left"| Skill level  
|class="cellborderth" style="border-style;border-top-width:4px;" width="40px"| 1
+
|1||10||20||30||40||50||60||70||74||style="color:#ffffff;"|75||80||90||100||110||120||130||140||155||170||185||200
|class="cellborderth" style="border-style;border-top-width:4px;" width="40px"| 2
 
|class="cellborderth" style="border-style;border-top-width:4px;" width="40px"| 3
 
|class="cellborderth" style="border-style;border-top-width:4px;" width="40px"| 4
 
|class="cellborderth" style="border-style;border-top-width:4px;" width="40px"| 5
 
|class="cellborderth" style="border-style;border-top-width:4px;" width="40px"| 6
 
|class="cellborderth" style="border-style;border-top-width:4px;" width="40px"| 7
 
|class="cellborderth" style="border-style;border-top-width:4px;" width="40px"| 8
 
|class="cellborderth" style="border-style;border-top-width:4px;" width="40px"| 9
 
|class="cellborderth" style="border-style;border-top-width:4px;" width="40px"| 10
 
|class="cellborderth" style="border-style;border-top-width:4px;" width="40px"| 11
 
|class="cellborderth" style="border-style;border-top-width:4px;" width="40px"| 12
 
|class="cellborderth" style="border-style;border-top-width:4px;" width="40px"| 13
 
|class="cellborderth" style="border-style;border-top-width:4px;" width="40px"| 14
 
|class="cellborderth" style="border-style;border-top-width:4px;" width="40px"| 15
 
|class="cellborderth" style="border-style;border-top-width:4px;" width="40px"| 16
 
|class="cellborderth" style="border-style;border-top-width:4px;" width="40px"| 17
 
|class="cellborderth" style="border-style;border-top-width:4px;" width="40px"| 18
 
|class="cellborderth" style="border-style;border-top-width:4px;" width="40px"| 19
 
|class="cellborderth" style="border-style;border-top-width:4px;" width="40px"| 20
 
|-align="center"
 
|class="cellborderlc" align="left"|Armor:
 
|class="cellborder"| + 3
 
|class="cellborder"| + 5
 
|class="cellborder"| + 6
 
|class="cellborder"| + 7
 
|class="cellborder"| + 9
 
|class="cellborder"| + 10
 
|class="cellborder"| + 11
 
|class="cellborder"| + 13
 
|class="cellborder"| + 14
 
|class="cellborder"| + 15
 
|class="cellborder"| + 16
 
|class="cellborder"| + 18
 
|class="cellborder"| + 19
 
|class="cellborder"| + 20
 
|class="cellborder"| + 21
 
|class="cellborder"| + 22
 
|class="cellborder"| + 23
 
|class="cellborder"| + 24
 
|class="cellborder"| + 25
 
|class="cellborder"| + 26
 
|-align="center"
 
|class="cellborderlc" align="left"|Damage Reduced, %:
 
|class="cellborder"| - 0,3
 
|class="cellborder"| - 0,5
 
|class="cellborder"| - 0,6
 
|class="cellborder"| - 0,7
 
|class="cellborder"| - 0,9
 
|class="cellborder"| - 1,0
 
|class="cellborder"| - 1,1
 
|class="cellborder"| - 1,2
 
|class="cellborder"| - 1,3
 
|class="cellborder"| - 1,5
 
|class="cellborder"| - 1,6
 
|class="cellborder"| - 1,7
 
|class="cellborder"| - 1,9
 
|class="cellborder"| - 2,0
 
|class="cellborder"| - 2,0
 
|class="cellborder"| - 2,2
 
|class="cellborder"| - 2,2
 
|class="cellborder"| - 2,4
 
|class="cellborder"| - 2,5
 
|class="cellborder"| - 2,5
 
|-align="center"
 
|class="cellborderth" style="border-style;border-top-width:4px;" align="left"| Skill level  
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 21
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 22
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 23
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 24
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 25
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 26
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 27
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 28
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 29
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 30
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 31
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 32
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 33
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 34
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 35
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 36
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 37
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 38
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 39
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 40
 
|-align="center"
 
|class="cellborderlc" align="left"|Armor:
 
|class="cellborder"| + 27
 
|class="cellborder"| + 28
 
|class="cellborder"| + 29
 
|class="cellborder"| + 30
 
|class="cellborder"| + 31
 
|class="cellborder"| + 32
 
|class="cellborder"| + 33
 
|class="cellborder"| + 34
 
|class="cellborder"| + 35
 
|class="cellborder"| + 36
 
|class="cellborder"| + 37
 
|class="cellborder"| + 38
 
|class="cellborder"| + 38
 
|class="cellborder"| + 39
 
|class="cellborder"| + 40
 
|class="cellborder"| + 41
 
|class="cellborder"| + 42
 
|class="cellborder"| + 42
 
|class="cellborder"| + 43
 
|class="cellborder"| + 44
 
|-align="center"
 
|class="cellborderlc" align="left"|Damage Reduced, %:
 
|class="cellborder"| - 2,7
 
|class="cellborder"| - 2,7
 
|class="cellborder"| - 2,9
 
|class="cellborder"| - 3,0
 
|class="cellborder"| - 3,0
 
|class="cellborder"| - 3,2
 
|class="cellborder"| - 3,2
 
|class="cellborder"| - 3,4
 
|class="cellborder"| - 3,5
 
|class="cellborder"| - 3,5
 
|class="cellborder"| - 3,7
 
|class="cellborder"| - 3,7
 
|class="cellborder"| - 3,7
 
|class="cellborder"| - 3,9
 
|class="cellborder"| - 4,0
 
|class="cellborder"| - 4,0
 
|class="cellborder"| - 4,1
 
|class="cellborder"| - 4,1
 
|class="cellborder"| - 4,3
 
|class="cellborder"| - 4,4
 
|-align="center"
 
|class="cellborderth" style="border-style;border-top-width:4px;" align="left"| Skill level
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 41
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 42
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 43
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 44
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 45
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 46
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 47
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 48
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 49
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 50
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 51
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 52
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 53
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 54
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 55
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 56
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 57
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 58
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 59
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 60
 
|-align="center"
 
|class="cellborderlc" align="left"|Armor:
 
|class="cellborder"| + 45
 
|class="cellborder"| + 45
 
|class="cellborder"| + 46
 
|class="cellborder"| + 47
 
|class="cellborder"| + 48
 
|class="cellborder"| + 48
 
|class="cellborder"| + 49
 
|class="cellborder"| + 50
 
|class="cellborder"| + 50
 
|class="cellborder"| + 51
 
|class="cellborder"| + 52
 
|class="cellborder"| + 52
 
|class="cellborder"| + 53
 
|class="cellborder"| + 54
 
|class="cellborder"| + 54
 
|class="cellborder"| + 55
 
|class="cellborder"| + 55
 
|class="cellborder"| + 56
 
|class="cellborder"| + 57
 
|class="cellborder"| + 57
 
|-align="center"
 
|class="cellborderlc" align="left"|Damage Reduced, %:
 
|class="cellborder"| - 4,5
 
|class="cellborder"| - 4,5
 
|class="cellborder"| - 4,5
 
|class="cellborder"| - 4,6
 
|class="cellborder"| - 4,8
 
|class="cellborder"| - 4,8
 
|class="cellborder"| - 4,9
 
|class="cellborder"| - 5,0
 
|class="cellborder"| - 5,0
 
|class="cellborder"| - 5,0
 
|class="cellborder"| - 5,1
 
|class="cellborder"| - 5,1
 
|class="cellborder"| - 5,3
 
|class="cellborder"| - 5,4
 
|class="cellborder"| - 5,4
 
|class="cellborder"| - 5,5
 
|class="cellborder"| - 5,5
 
|class="cellborder"| - 5,5
 
|class="cellborder"| - 5,6
 
|class="cellborder"| - 5,6
 
|-align="center"
 
|class="cellborderth" style="border-style;border-top-width:4px;" align="left"| Skill level
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 61
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 62
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 63
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 64
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 65
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 66
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 67
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 68
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 69
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 70
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 71
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 72
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 73
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 74
 
|class="cellborderth" style="border-style;border-top-width:4px;"| <span style="color:#ffffff">'''75'''</span>
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 76
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 77
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 78
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 79
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 80
 
|-align="center"
 
|class="cellborderlc" align="left"|Armor:
 
|class="cellborder"| + 58
 
|class="cellborder"| + 58
 
|class="cellborder"| + 59
 
|class="cellborder"| + 59
 
|class="cellborder"| + 60
 
|class="cellborder"| + 60
 
|class="cellborder"| + 61
 
|class="cellborder"| + 62
 
|class="cellborder"| + 62
 
|class="cellborder"| + 63
 
|class="cellborder"| + 63
 
|class="cellborder"| + 64
 
|class="cellborder"| + 64
 
|class="cellborder"| + 65
 
|class="cellborder"| + '''90'''
 
|class="cellborder"| + 91
 
|class="cellborder"| + 93
 
|class="cellborder"| + 94
 
|class="cellborder"| + 96
 
|class="cellborder"| + 97
 
|-align="center"
 
|class="cellborderlc" align="left"|Damage Reduced, %:
 
|class="cellborder"| - 5,8
 
|class="cellborder"| - 5,8
 
|class="cellborder"| - 5,9
 
|class="cellborder"| - 5,9
 
|class="cellborder"| - 6,0
 
|class="cellborder"| - 6,0
 
|class="cellborder"| - 6,0
 
|class="cellborder"| - 6,1
 
|class="cellborder"| - 6,1
 
|class="cellborder"| - 6,3
 
|class="cellborder"| - 6,3
 
|class="cellborder"| - 6,4
 
|class="cellborder"| - 6,4
 
|class="cellborder"| - 6,5
 
|class="cellborder"| - '''9,0'''
 
|class="cellborder"| - 9,1
 
|class="cellborder"| - 9,3
 
|class="cellborder"| - 9,3
 
|class="cellborder"| - 9,6
 
|class="cellborder"| - 9,6
 
|-align="center"
 
|class="cellborderth" style="border-style;border-top-width:4px;" align="left"| Skill level
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 81
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 82
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 83
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 84
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 85
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 86
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 87
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 88
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 89
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 90
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 91
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 92
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 93
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 94
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 95
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 96
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 97
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 98
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 99
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 100
 
|-align="center"
 
|class="cellborderlc" align="left"|Armor:
 
|class="cellborder"| + 98
 
|class="cellborder"| + 100
 
|class="cellborder"| + 101
 
|class="cellborder"| + 103
 
|class="cellborder"| + 104
 
|class="cellborder"| + 105
 
|class="cellborder"| + 106
 
|class="cellborder"| + 108
 
|class="cellborder"| + 109
 
|class="cellborder"| + 110
 
|class="cellborder"| + 111
 
|class="cellborder"| + 112
 
|class="cellborder"| + 114
 
|class="cellborder"| + 115
 
|class="cellborder"| + 116
 
|class="cellborder"| + 117
 
|class="cellborder"| + 118
 
|class="cellborder"| + 119
 
|class="cellborder"| + 120
 
|class="cellborder"| + 121
 
|-align="center"
 
|class="cellborderlc" align="left"|Damage Reduced, %:
 
|class="cellborder"| - 9,8
 
|class="cellborder"| - 10,0
 
|class="cellborder"| - 10,1
 
|class="cellborder"| - 10,3
 
|class="cellborder"| - 10,3
 
|class="cellborder"| - 10,5
 
|class="cellborder"| - 10,6
 
|class="cellborder"| - 10,8
 
|class="cellborder"| - 10,8
 
|class="cellborder"| - 11,0
 
|class="cellborder"| - 11,1
 
|class="cellborder"| - 11,1
 
|class="cellborder"| - 11,3
 
|class="cellborder"| - 11,5
 
|class="cellborder"| - 11,6
 
|class="cellborder"| - 11,6
 
|class="cellborder"| - 11,8
 
|class="cellborder"| - 11,8
 
|class="cellborder"| - 12,0
 
|class="cellborder"| - 12,1
 
|-align="center"
 
|class="cellborderth" style="border-style;border-top-width:4px;"| Skill level
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 101
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 102
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 103
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 104
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 105
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 106
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 107
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 108
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 109
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 110
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 111
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 112
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 113
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 114
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 115
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 116
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 117
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 118
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 119
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 120
 
|-align="center"
 
|class="cellborderlc" align="left"|Armor:
 
|class="cellborder"| + 123
 
|class="cellborder"| + 124
 
|class="cellborder"| + 125
 
|class="cellborder"| + 126
 
|class="cellborder"| + 127
 
|class="cellborder"| + 128
 
|class="cellborder"| + 129
 
|class="cellborder"| + 130
 
|class="cellborder"| + 131
 
|class="cellborder"| + 132
 
|class="cellborder"| + 133
 
|class="cellborder"| + 133
 
|class="cellborder"| + 134
 
|class="cellborder"| + 135
 
|class="cellborder"| + 136
 
|class="cellborder"| + 137
 
|class="cellborder"| + 138
 
|class="cellborder"| + 139
 
|class="cellborder"| + 140
 
|class="cellborder"| + 141
 
|-align="center"
 
|class="cellborderlc" align="left"|Damage Reduced, %:
 
|class="cellborder"| - 12,3
 
|class="cellborder"| - 12,3
 
|class="cellborder"| - 12,5
 
|class="cellborder"| - 12,6
 
|class="cellborder"| - 12,6
 
|class="cellborder"| - 12,8
 
|class="cellborder"| - 12,9
 
|class="cellborder"| - 13,0
 
|class="cellborder"| - 13,1
 
|class="cellborder"| - 13,1
 
|class="cellborder"| - 13,3
 
|class="cellborder"| - 13,3
 
|class="cellborder"| - 13,4
 
|class="cellborder"| - 13,5
 
|class="cellborder"| - 13,6
 
|class="cellborder"| - 13,7
 
|class="cellborder"| - 13,8
 
|class="cellborder"| - 13,8
 
|class="cellborder"| - 14,0
 
|class="cellborder"| - 14,1
 
|-align="center"
 
|class="cellborderth" style="border-style;border-top-width:4px;" align="left"| Skill level
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 121
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 122
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 123
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 124
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 125
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 126
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 127
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 128
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 129
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 130
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 131
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 132
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 133
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 134
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 135
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 136
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 137
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 138
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 139
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 140
 
|-align="center"
 
|class="cellborderlc" align="left"|Armor:
 
|class="cellborder"| + 141
 
|class="cellborder"| + 142
 
|class="cellborder"| + 143
 
|class="cellborder"| + 144
 
|class="cellborder"| + 145
 
|class="cellborder"| + 146
 
|class="cellborder"| + 146
 
|class="cellborder"| + 147
 
|class="cellborder"| + 148
 
|class="cellborder"| + 149
 
|class="cellborder"| + 150
 
|class="cellborder"| + 150
 
|class="cellborder"| + 151
 
|class="cellborder"| + 152
 
|class="cellborder"| + 153
 
|class="cellborder"| + 153
 
|class="cellborder"| + 154
 
|class="cellborder"| + 155
 
|class="cellborder"| + 155
 
|class="cellborder"| + 156
 
|-align="center"
 
|class="cellborderlc" align="left"|Damage Reduced, %:
 
|class="cellborder"| - 14,1
 
|class="cellborder"| - 14,1
 
|class="cellborder"| - 14,3
 
|class="cellborder"| - 14,3
 
|class="cellborder"| - 14,5
 
|class="cellborder"| - 14,6
 
|class="cellborder"| - 14,6
 
|class="cellborder"| - 14,6
 
|class="cellborder"| - 14,8
 
|class="cellborder"| - 14,8
 
|class="cellborder"| - 15,0
 
|class="cellborder"| - 15,0
 
|class="cellborder"| - 15,1
 
|class="cellborder"| - 15,1
 
|class="cellborder"| - 15,3
 
|class="cellborder"| - 15,3
 
|class="cellborder"| - 15,3
 
|class="cellborder"| - 15,5
 
|class="cellborder"| - 15,5
 
|class="cellborder"| - 15,6
 
|-align="center"
 
|class="cellborderth" style="border-style;border-top-width:4px;" align="left"| Skill level
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 141
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 142
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 143
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 144
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 145
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 146
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 147
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 148
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 149
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 150
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 151
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 152
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 153
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 154
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 155
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 156
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 157
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 158
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 159
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 160
 
|-align="center"
 
|class="cellborderlc" align="left"|Armor:
 
|class="cellborder"| + 157
 
|class="cellborder"| + 157
 
|class="cellborder"| + 158
 
|class="cellborder"| + 159
 
|class="cellborder"| + 159
 
|class="cellborder"| + 160
 
|class="cellborder"| + 161
 
|class="cellborder"| + 161
 
|class="cellborder"| + 162
 
|class="cellborder"| + 163
 
|class="cellborder"| + 163
 
|class="cellborder"| + 164
 
|class="cellborder"| + 165
 
|class="cellborder"| + 165
 
|class="cellborder"| + 166
 
|class="cellborder"| + 166
 
|class="cellborder"| + 167
 
|class="cellborder"| + 168
 
|class="cellborder"| + 168
 
|class="cellborder"| + 169
 
|-align="center"
 
|class="cellborderlc" align="left"|Damage Reduced, %:
 
|class="cellborder"| - 15,6
 
|class="cellborder"| - 15,6
 
|class="cellborder"| - 15,8
 
|class="cellborder"| - 15,8
 
|class="cellborder"| - 15,8
 
|class="cellborder"| - 16,0
 
|class="cellborder"| - 16,1
 
|class="cellborder"| - 16,1
 
|class="cellborder"| - 16,2
 
|class="cellborder"| - 16,2
 
|class="cellborder"| - 16,2
 
|class="cellborder"| - 16,3
 
|class="cellborder"| - 16,5
 
|class="cellborder"| - 16,5
 
|class="cellborder"| - 16,6
 
|class="cellborder"| - 16,6
 
|class="cellborder"| - 16,7
 
|class="cellborder"| - 16,7
 
|class="cellborder"| - 16,7
 
|class="cellborder"| - 16,8
 
|-align="center"
 
|class="cellborderth" style="border-style;border-top-width:4px;" align="left"| Skill level
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 161
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 162
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 163
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 164
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 165
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 166
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 167
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 168
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 169
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 170
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 171
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 172
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 173
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 174
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 175
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 176
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 177
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 178
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 179
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 180
 
|-align="center"
 
|class="cellborderlc" align="left"|Armor:
 
|class="cellborder"| + 169
 
|class="cellborder"| + 170
 
|class="cellborder"| + 170
 
|class="cellborder"| + 171
 
|class="cellborder"| + 172
 
|class="cellborder"| + 172
 
|class="cellborder"| + 173
 
|class="cellborder"| + 173
 
|class="cellborder"| + 174
 
|class="cellborder"| + 174
 
|class="cellborder"| + 175
 
|class="cellborder"| + 175
 
|class="cellborder"| + 176
 
|class="cellborder"| + 176
 
|class="cellborder"| + 177
 
|class="cellborder"| + 177
 
|class="cellborder"| + 178
 
|class="cellborder"| + 178
 
|class="cellborder"| + 179
 
|class="cellborder"| + 179
 
|-align="center"
 
|class="cellborderlc" align="left"|Damage Reduced, %:
 
|class="cellborder"| - 16,8
 
|class="cellborder"| - 17,0
 
|class="cellborder"| - 17,0
 
|class="cellborder"| - 17,1
 
|class="cellborder"| - 17,2
 
|class="cellborder"| - 17,2
 
|class="cellborder"| - 17,2
 
|class="cellborder"| - 17,2
 
|class="cellborder"| - 17,3
 
|class="cellborder"| - 17,3
 
|class="cellborder"| - 17,5
 
|class="cellborder"| - 17,5
 
|class="cellborder"| - 17,6
 
|class="cellborder"| - 17,6
 
|class="cellborder"| - 17,7
 
|class="cellborder"| - 17,7
 
|class="cellborder"| - 17,7
 
|class="cellborder"| - 17,7
 
|class="cellborder"| - 17,8
 
|class="cellborder"| - 17,8
 
|-align="center"
 
|class="cellborderth" style="border-style;border-top-width:4px;" align="left"| Skill level
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 181
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 182
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 183
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 184
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 185
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 186
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 187
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 188
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 189
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 190
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 191
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 192
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 193
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 194
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 195
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 196
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 197
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 198
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 199
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 200
 
|-align="center"
 
|class="cellborderlc" align="left"|Armor:
 
|class="cellborder"| + 180
 
|class="cellborder"| + 180
 
|class="cellborder"| + 181
 
|class="cellborder"| + 181
 
|class="cellborder"| + 182
 
|class="cellborder"| + 182
 
|class="cellborder"| + 183
 
|class="cellborder"| + 183
 
|class="cellborder"| + 184
 
|class="cellborder"| + 184
 
|class="cellborder"| + 185
 
|class="cellborder"| + 185
 
|class="cellborder"| + 185
 
|class="cellborder"| + 186
 
|class="cellborder"| + 186
 
|class="cellborder"| + 187
 
|class="cellborder"| + 187
 
|class="cellborder"| + 188
 
|class="cellborder"| + 188
 
|class="cellborder"| + 188
 
|-align="center"
 
|class="cellborderlc" align="left"|Damage Reduced, %:
 
|class="cellborder"| - 18,0
 
|class="cellborder"| - 18,0
 
|class="cellborder"| - 18,1
 
|class="cellborder"| - 18,1
 
|class="cellborder"| - 18,2
 
|class="cellborder"| - 18,2
 
|class="cellborder"| - 18,2
 
|class="cellborder"| - 18,2
 
|class="cellborder"| - 18,3
 
|class="cellborder"| - 18,3
 
|class="cellborder"| - 18,5
 
|class="cellborder"| - 18,5
 
|class="cellborder"| - 18,5
 
|class="cellborder"| - 18,6
 
|class="cellborder"| - 18,6
 
|class="cellborder"| - 18,7
 
|class="cellborder"| - 18,7
 
|class="cellborder"| - 18,7
 
|class="cellborder"| - 18,7
 
|class="cellborder"| - 18,7
 
|-align="center"
 
|class="cellborderth" style="border-style;border-top-width:4px;" align="left"| Skill level
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 201
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 202
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 203
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 204
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 205
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 206
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 207
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 208
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 209
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 210
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 211
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 212
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 213
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 214
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 215
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 216
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 217
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 218
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 219
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 220
 
|-align="center"
 
|class="cellborderlc" align="left"|Armor:
 
|class="cellborder"| + 189
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|-align="center"
 
|class="cellborderlc" align="left"|Damage Reduced, %:
 
|class="cellborder"| - 18,8
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|-align="center"
 
|class="cellborderth" style="border-style;border-top-width:4px;" align="left"| Skill level
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 221
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 222
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 223
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 224
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 225
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 226
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 227
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 228
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 229
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 230
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 231
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 232
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 233
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 234
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 235
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 236
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 237
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 238
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 239
 
|class="cellborderth" style="border-style;border-top-width:4px;"| 240
 
 
|-align="center"
 
|-align="center"
|class="cellborderlc" align="left"|Armor:  
+
|class="skillslc" align="left"|Armor:  
|class="cellborder"| ...
+
|4||20||35||48||59||68||76||84||86||'''120'''||130||147||162||176||188||198||208||221||233||243||251
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
 
|-align="center"
 
|-align="center"
|class="cellborderlc" align="left"|Damage Reduced, %:  
+
|class="skillslc" align="left"|Damage Mitigation, %:  
|class="cellborder"| ...
+
|0,4||2||3,5||4,8||5,9||6,8||7,5||8,3||8,6||'''12'''||13||14,6||16,2||17,6||18,7||19,7||20,7||22,1||23,2||24,2||25,1
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
|class="cellborder"| ...
 
 
|}
 
|}
 +
 +
 +
<center>{{titlebar|C09709|[[/Full Table|Click here to see the full table]]}}</center> (Full table contains old Fallen Angel values, see notes below).
 +
 +
=== Notes ===
 +
* This skill was buffed with the Ice & Blood expansion release. The armor and mitigation values were 25% lower in Fallen Angel.
 +
* The skill Toughness adds "[[Sacred 2:Damage Mitigation|Damage Mitigation: All Channels +x%]]" modifier which sums up with other damage mitigation modifiers the character has from equipment and CAs. If damage mitigation of particular damage type reaches 100% the character becomes immune to all damage of that type '''including DoT'''.
 +
 +
=== See Also ===
 +
----
 +
*[[Sacred 2:Skills|Skills]]
 +
*[[Sacred 2:Combat Arts|Combat Arts]]
 +
*[[Sacred 2:Items|Items]]
 +
*[[Sacred 2:Item Modifiers|Item Modifiers]]
 +
*[[Sacred 2:Sacred 2 Player Contributed Guides|Player Contributed Guides]]

Latest revision as of 19:36, 27 November 2024


toughness.gif Toughness

Adds a base resistance for each type of damage and reduces incoming damage.

  • Armor per Damage Type +X
  • Opponent's Damage -X%

toughness.gif Toughness Mastery

Adds a base resistance for each type of damage and greatly reduces incoming damage.

  • Armor per Damage Type +X
  • Opponent's Damage -X%

Armor per Damage Type +X

  • Provides X amount of Armor for each Damage Type. This amount stacks additively with the character's other armor values and therefore can be further increased by percentage bonuses to armor (for example, from Armor Lore).

Opponent's Damage -X%

  • This is actually Damage Mitigation +X% and stacks additively with all other sources of damage mitigation.

How to calculate the values for a given skill level

See this page: Toughness - formulas and tables

Tooltip values

Skill level 1 10 20 30 40 50 60 70 74 75 80 90 100 110 120 130 140 155 170 185 200
Armor: 4 20 35 48 59 68 76 84 86 120 130 147 162 176 188 198 208 221 233 243 251
Damage Mitigation, %: 0,4 2 3,5 4,8 5,9 6,8 7,5 8,3 8,6 12 13 14,6 16,2 17,6 18,7 19,7 20,7 22,1 23,2 24,2 25,1


lsTitle.png
rsTitle.png

(Full table contains old Fallen Angel values, see notes below).

Notes

  • This skill was buffed with the Ice & Blood expansion release. The armor and mitigation values were 25% lower in Fallen Angel.
  • The skill Toughness adds "Damage Mitigation: All Channels +x%" modifier which sums up with other damage mitigation modifiers the character has from equipment and CAs. If damage mitigation of particular damage type reaches 100% the character becomes immune to all damage of that type including DoT.

See Also