Difference between revisions of "Sacred:Attack/Gladiator"
Jump to navigation
Jump to search
Line 1: | Line 1: | ||
− | <noinclude><div style="float:right;padding:10px;"><divx v="1706046" w=" | + | <noinclude><div style="float:right;padding:10px;"><divx v="1706046" w="320" h="221" /></div></noinclude> |
http://www.sacredwiki.org/images/Combat%20Arts/Gladiator/th_gat.png | http://www.sacredwiki.org/images/Combat%20Arts/Gladiator/th_gat.png | ||
Quick succession of different attacks. <includeonly>[[Attack/Gladiator|More info]]</includeonly> | Quick succession of different attacks. <includeonly>[[Attack/Gladiator|More info]]</includeonly> |
Revision as of 08:10, 6 October 2007
<divx v="1706046" w="320" h="221" />
Quick succession of different attacks.
Usage Strategies
Often use as the main damage CA, players like to keep regen time under execution time which depends on the type of weapon you're using. For example, when dual wielding, you can keep regen time at 2 seconds, as it takes more than 2 seconds for the glad to perform all hit combo.
Pros and Cons
- Pros
- Lot of hits, lot of split, gold drop on hit and so on.
- Attack bonus.
- Damage bonus.
- Automatically switches to next opponent if it is close enough.
- Cons
- Nothing to say against this CA, a must have for a melee Gladiator.
Stats Chart
Back to Gladiator Combat Arts page