Difference between revisions of "Sacred 2:Magic Coup"

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(Added Innate Abilities)
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* Whichever of [[Sacred 2:Intelligence|'''Intelligence''']], [[Sacred 2:Strength|'''Strength''']], or [[Sacred 2:Dexterity|'''Dexterity''']] modifies your [[Sacred 2:Weapons|weapon damage]] will also modify damage for this CA, since its damage is based on weapon damage.  However, [[Sacred 2:Intelligence|'''Intelligence''']] does ''not'' modify this CA based on its "Combat Art Damage" effect, only on its "Weapon Damage" effect, if any, on your wielded weapon.
 
* Whichever of [[Sacred 2:Intelligence|'''Intelligence''']], [[Sacred 2:Strength|'''Strength''']], or [[Sacred 2:Dexterity|'''Dexterity''']] modifies your [[Sacred 2:Weapons|weapon damage]] will also modify damage for this CA, since its damage is based on weapon damage.  However, [[Sacred 2:Intelligence|'''Intelligence''']] does ''not'' modify this CA based on its "Combat Art Damage" effect, only on its "Weapon Damage" effect, if any, on your wielded weapon.
 
* [[Sacred 2:Stamina |'''Stamina''']] Reduces regeneration time.
 
* [[Sacred 2:Stamina |'''Stamina''']] Reduces regeneration time.
* NOT [[Sacred 2:Ancient Magic|'''Ancient Magic''']], which makes sense.
+
* [[Sacred 2:Ancient Magic|'''Ancient Magic''']] will not modify this Combat Art.
* NOT [[Sacred 2:Tactics Lore|'''Tactics Lore''']], which doesn't make sense.  At all.
+
* [[Sacred 2:Tactics Lore|'''Tactics Lore''']] will not modify this Combat Art.
  
 
== Usage Strategies ==
 
== Usage Strategies ==

Revision as of 01:43, 18 March 2009

HE_11.gif A magically enhanced weapon attack that converts physical into magic damage.

Aspect

HE_Asp_02.png - Delphic Arcania

Innate Abilities (Lvl 1) mcdmg.jpg

  • Converts 33% Physical Damage into Magic Damage
  • Exceptionally quick weapon based attack

Modifications

MODicons_12.gif Bronze
  • Target focus - Increases the chance that opponents cannot evade or parry incoming hits. (30% + 0.2% per CA level chance opponent cannot evade)
  • Heavy Damage - Increases damage bonus. (16.7% increase)

MODicons_10.gif Silver
  • Life Leech - Leeches life from the target and adds it to the caster's life. (5% + 5% per CA level lifeleech)
  • Steal Mana - Steals combat art energy from opponents. (9.5% + 0.5% per CA level stolen)

MODicons_08.gif Gold
  • Critical - Increases the chance to land critical hits. (20% + 0.2% per CA level increased chance)
  • Stray Damage - Chance to hit nearby opponents. (50% + 0.5% per CA level chance)

Skills And Attributes That Affect This Combat Art

Usage Strategies

...


Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart

No modifications, no skills, naked, all stats between 25 and 35 (i.e. a nearly-new character).

Level Regen Time (s) Damage
1 4.1 33-33
2 5.5 36-36