Difference between revisions of "Sacred:BeeEffGee"

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m (Reverted edits by Gogoblender (Talk); changed back to last version by Csaszar)
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The Seraphim conjures an energy discharge from the heavens and receives a mystical weapon of her ancestors. This ranged weapon fires glistening spheres of energy.
 
  
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The Seraphim conjures an energy discharge from the heavens and receives a mystical weapon of her ancestors. This blessed device could fire glistening spheres of energy or strike directly like a melee weapon. If used as ranged the speheres pass trough any opponents they meet causing them severe (physical damage based) injuries.
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The [[Seraphim]] conjures an energy discharge from the heavens and receives a mystical weapon of her ancestors. This blessed device could fire glistening spheres of energy or strike directly like a melee weapon. If used as ranged the spheres pass trough any opponents they meet causing them severe (physical damage based) injuries.
  
This Combat Art is augumented trough Weapon Lore (Damage) Concentration (Regeneration) and Long Handed (Attack Speed)
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This Combat Art is augumented trough '''Weapon Lore''' (Damage) [[Concentration]] ([[Regeneration]]) and [[Long Handed]] ([[Attack Speed]])
  
 
If used as a ranged weapon the speheres pass trough any opponents they meet causing them severe (physical damage based) injuries.
 
If used as a ranged weapon the speheres pass trough any opponents they meet causing them severe (physical damage based) injuries.
  
--[[User:Csaszar|Csaszar]] 18:57, 26 September 2007 (EDT)
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Revision as of 15:58, 27 September 2007


The Seraphim conjures an energy discharge from the heavens and receives a mystical weapon of her ancestors. This blessed device could fire glistening spheres of energy or strike directly like a melee weapon. If used as ranged the spheres pass trough any opponents they meet causing them severe (physical damage based) injuries.

This Combat Art is augumented trough Weapon Lore (Damage) Concentration (Regeneration) and Long Handed (Attack Speed)

If used as a ranged weapon the speheres pass trough any opponents they meet causing them severe (physical damage based) injuries.