Difference between revisions of "Sacred 2:The Iron Knight"
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(Created page with "{{CPcontent}} ==<span style="color:red;">http://darkmatters.org/forums/style_images/mocha1.2/folder_post_icons/icon13.gif '''Note'''</span>== This unique fist weapon will onl...") |
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{{CMframe|[[File:Fist weapon 1.jpg|210px]]}} | {{CMframe|[[File:Fist weapon 1.jpg|210px]]}} | ||
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− | * Spawns every | + | * Spawns every 20 levels |
* Base melee damage modified by [[Sacred 2:Dexterity|Dexterity]] [[Sacred 2:Attributes |attribute]] | * Base melee damage modified by [[Sacred 2:Dexterity|Dexterity]] [[Sacred 2:Attributes |attribute]] | ||
* Affected by [[Sacred 2:Sword Weapons|Sword Weapons]] Skill | * Affected by [[Sacred 2:Sword Weapons|Sword Weapons]] Skill |
Revision as of 14:28, 12 December 2014
This page is about additional content added from the CM Patch.
The contents of this page are exclusive content found only by installing the Community Patch. |
Note
This unique fist weapon will only drop if you have the Community Patch installed.
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Item Modifiers
- Chance for critical hits +X%
- Opponent's armor -X%
- Chance that opponents cannot evade attacks +X%
- Block chance: Close Combat +X%
Notes
- This item was originally created for the Community Items Mod, where the design was inspired by fist weapons from Torchlight 2. The design was changed when this item was brought into CM Patch 1.50. The original design can be restored by installing the current Community Items Mod on top of the CM Patch.
Restored Item Design
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