Difference between revisions of "Sacred:Hell Sphere"

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http://www.sacredwiki.org/images/Combat%20Arts/Daemon/hellsphere.jpg
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http://www.sacredwiki.org/images/Combat%20Arts/Daemon/hellsphere.png
The Daemon conjures up a ball of flames that fires a long-range stream of ire against all enemies surrounding her. To do so, the Hell Sphere must avail itself of the Daemon’s senses.
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The Daemon conjures up a ball of flames that fires a long-range stream of ire against all enemies surrounding her. To do so, the Hell Sphere must avail itself of the Daemon’s senses. As long as the Hell Sphere is within 1-2 screens (fully zoomed out) of the Daemon, it will attack any monsters within ~1-1/2 a screen of the Daemon. As it is a spell, Hell Sphere never misses, though it can be easily blocked by trees, rocks & such as any ranged attack. Hell Sphere is affected by Infernal Power, and is very effective when placed in a combo of 4 Hell Spheres. A few such combos can take out a dragon.
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http://www.sacredwiki.org/images/Characters/Daemon/hellsphere2.jpg
 
 
http://www.sacredwiki.org/images/Characters/Daemon/hellsphere1.jpg
 
http://www.sacredwiki.org/images/Characters/Daemon/hellsphere1.jpg
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<b>Damage Type(s): Fire, Magic</b>
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{| width="400px" cellspacing="0"
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|-align="center"
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|style="background-color:#7F704F;color:#DFAD00;font-weight:bold;font-size:1.4em;border-style: solid;border-top-width:1px;border-left-width:1px;border-color:#3F3A2F;border-width: 1px;padding:4px;" align="left"| Hell Sphere lvl
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|class="cellborderth"| 1
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|class="cellborderth"| 50
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|class="cellborderth"| 100
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|class="cellborderth"| 150
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|class="cellborderth"| 200
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|-align="center"
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|class="cellborderlc" align="left"| Damage<br />(fire/magic)
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|class="cellborder"| 68<br />(34/34)
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|class="cellborder"| 1378 <br />(689/689)
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|class="cellborder"| 2712 <br />(1356/1356)
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|class="cellborder"| 4048 <br />(2024/2024)
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|class="cellborder"| 5384 <br />(2692/2692)
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|-align="center"
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|class="cellborderlc" align="left"|Duration 
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|class="cellborder"| 25s
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|class="cellborder"| 45s
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|class="cellborder"| 45s
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|class="cellborder"| 45s
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|class="cellborder"| 45s
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|}
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[[Category: Combat Arts]]
 
[[Category: Combat Arts]]

Revision as of 22:20, 10 April 2008

hellsphere.png The Daemon conjures up a ball of flames that fires a long-range stream of ire against all enemies surrounding her. To do so, the Hell Sphere must avail itself of the Daemon’s senses. As long as the Hell Sphere is within 1-2 screens (fully zoomed out) of the Daemon, it will attack any monsters within ~1-1/2 a screen of the Daemon. As it is a spell, Hell Sphere never misses, though it can be easily blocked by trees, rocks & such as any ranged attack. Hell Sphere is affected by Infernal Power, and is very effective when placed in a combo of 4 Hell Spheres. A few such combos can take out a dragon.


hellsphere1.jpg


Damage Type(s): Fire, Magic

Hell Sphere lvl 1 50 100 150 200
Damage
(fire/magic)
68
(34/34)
1378
(689/689)
2712
(1356/1356)
4048
(2024/2024)
5384
(2692/2692)
Duration 25s 45s 45s 45s 45s