Difference between revisions of "Sacred:Infernal Power"
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|class="cellborderlc" align="left"| Damage (fire) | |class="cellborderlc" align="left"| Damage (fire) | ||
|class="cellborder"| 13(13) | |class="cellborder"| 13(13) | ||
− | |class="cellborder"| 144 (144 ) | + | |class="cellborder"| 144 (144) |
− | |class="cellborder"| 277 (277 ) | + | |class="cellborder"| 277 (277) |
− | |class="cellborder"| 411 (411 ) | + | |class="cellborder"| 411 (411) |
− | |class="cellborder"| 544 (544 ) | + | |class="cellborder"| 544 (544) |
|-align="center" | |-align="center" | ||
|class="cellborderlc" align="left"| Fire damage | |class="cellborderlc" align="left"| Fire damage |
Revision as of 22:33, 10 April 2008
For a short time, the Daemons weapon and shield are on fire. This greatly increases the attack value with opponents suffering additional fire damage. The % bonus fire damage is applied to all fire damage you do, regardless of the source (melee/ranged/spells), so it is a useful way to increase the damage yoru spells do, if they do fire damage. However, sometimes Infernal Power can cause a display bug which reduces the frames-per-second to very low (single digit) numbers, this is usually "fixed" by swapping to a different weapon set, then swapping back.
Damage Type(s): Fire, % Additional Fire Damage
Infernal Power lvl | 1 | 50 | 100 | 150 | 200 |
Attack | 40% | 1020% | 2020% | 3020% | 4020% |
Damage (fire) | 13(13) | 144 (144) | 277 (277) | 411 (411) | 544 (544) |
Fire damage | +35% | +275% | +525% | +775% | +1025% |
Duration | 30s | 79s | 144s | 90s | 90s |