Difference between revisions of "Sacred 2:Reverse Polarity"

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(added/corrected modification values)
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
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* '''Rebound''' - Adds a chance to reflect magic damage. (20% chance)
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* '''Rebound''' - Adds a chance to reflect magic damage. (20% + 2% per CA level chance)
* '''Sphere''' - Opponents within a certain radius around the Inquisitor will be hit and damaged by small streaks of lightning. (21% increase)
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* '''Sphere''' - Opponents within a certain radius around the Inquisitor will be hit and damaged by small streaks of lightning. (21 + 10.5 per CA level magic damage (+damage modifiers))
 
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
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* '''Counterblow''' - Adds a chance to reflect close combat damage. (20% chance)
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* '''Counterblow''' - Adds a chance to reflect close combat damage. (20% + 2% per CA level chance)
* '''Perfection''' - Increases the effectiveness against ranged damage. (14% chance)
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* '''Perfection''' - Increases the effectiveness against ranged damage. (14% + 1.4% per CA level chance to reflect missiles)
 
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
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* '''Exploit''' - Each party member receives 5% of the damage intended for the Inquisitor. (4.9%)
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* '''Exploit''' - Each party member receives 5% of the damage intended for the Inquisitor. (4.9% + 0.1% per CA level)
* '''Evade''' - Increases the defense value. (10%)
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* '''Evade''' - Increases the defense value. (10 + 5 per CA level increase)
 
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Revision as of 09:08, 31 December 2008

10.gif While active, this aura grants a chance to reflect ranged damage back to its source.

Aspect

INQ_Asp_02.png - Astute Supremacy

Modifications

MODicons_12.gif Bronze
  • Rebound - Adds a chance to reflect magic damage. (20% + 2% per CA level chance)
  • Sphere - Opponents within a certain radius around the Inquisitor will be hit and damaged by small streaks of lightning. (21 + 10.5 per CA level magic damage (+damage modifiers))

MODicons_10.gif Silver
  • Counterblow - Adds a chance to reflect close combat damage. (20% + 2% per CA level chance)
  • Perfection - Increases the effectiveness against ranged damage. (14% + 1.4% per CA level chance to reflect missiles)

MODicons_08.gif Gold
  • Exploit - Each party member receives 5% of the damage intended for the Inquisitor. (4.9% + 0.1% per CA level)
  • Evade - Increases the defense value. (10 + 5 per CA level increase)

Skills

The following skills will affect this combat art:

  • ...
  • ...
  • ...
  • ...
  • ...


Usage Strategies

...


Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart


PICTURE HERE