Sacred 2:Reverse Polarity

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10.gif buffINrp.gif This Combat Art is a (Buff)

While active, this aura grants a chance to reflect ranged damage back to its source.

This is a Spell Damage Based Combat Art.

Aspect

INQ_Asp_02.png - Astute Supremacy

Innate Abilities (Lvl 1)

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Rebound - Adds a chance to reflect magic damage. (20% + 2% per CA level chance to reflect combat arts)
  • Sphere - Opponents within a certain radius around the Inquisitor will be hit and damaged by small streaks of lightning. (21 + 10.5 per CA level magic damage (+damage modifiers))

MODicons_10.gif Silver
  • Counterblow - Adds a chance to reflect close combat damage. (20% + 2% per CA level chance)
  • Perfection - Increases the effectiveness against ranged damage. (14% + 1.4% per CA level chance to reflect projectiles)

MODicons_08.gif Gold
  • Exploit - Each party member receives 5% of the damage intended for the Inquisitor. (4.9% + 0.1% per CA level)
  • Evade - Increases the defense value. (10 + 5 per CA level flat increase)
Reverse Polarity without Modifications


Skills and Attributes

The following skills will affect this combat art:

The following attributes will affect this combat art:

  • Intelligence will raise its damage and spell intensity of Sphere mod.
  • Stamina will decrease its regeneration penalty on other combat arts.

Usage Strategies

  • With reflection properties and Sphere this has the capability to raise dps significantly.

Pros and Cons

Pros

  • ...
  • ...

Cons

  • In a recent patch the number of escorts that you could have was capped at 5, thus keeping exploit capped at 25% mitigation
  • Only opponents that are touching the Inquisitor take damage from the Sphere upgrade

Stats Chart

Level Regeneration Time of all Combat Arts Chance to Reflect Ranged Damage
1 +45.0% 20.1%
2 +67.5% 21.3%

See Also

Gallery