Difference between revisions of "Sacred 2:Magic Coup"

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m (Please do not add speculative info such as info that (needs confirmation) Confirm first then submit. Thank you. :))
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* [[Sacred 2:Aspect Lore|'''Delphic Arcania Lore''']]
 
* [[Sacred 2:Aspect Lore|'''Delphic Arcania Lore''']]
* [[Sacred 2:Aspect Focus|'''Delphic Arcania Focus''']] (needs confirmation)
 
 
* [[Sacred 2:Stamina |'''Stamina''']]
 
* [[Sacred 2:Stamina |'''Stamina''']]
 
* [[Sacred 2:Concentration|'''Concentration''']]
 
* [[Sacred 2:Concentration|'''Concentration''']]
* NOT [[Sacred 2:Intelligence|'''Intelligence''']]
 
* Ancient Magic?
 
  
 
== Usage Strategies ==
 
== Usage Strategies ==

Revision as of 21:21, 5 February 2009

HE_11.gif A magically enhanced weapon attack that converts physical into magic damage.

Aspect

HE_Asp_03.png - Delphic Arcania

Modifications

MODicons_12.gif Bronze
  • Target focus - Increases the chance that opponents cannot evade or parry incoming hits. (30% + 0.2% per CA level chance opponent cannot evade)
  • Heavy Damage - Increases damage bonus. (16.7% increase)

MODicons_10.gif Silver
  • Life Leech - Leeches life from the target and adds it to the caster's life. (5% + 5% per CA level lifeleech)
  • Steal Mana - Steals combat art energy from opponents. (9.5% + 0.5% per CA level stolen)

MODicons_08.gif Gold
  • Critical - Increases the chance to land critical hits. (20% + 0.2% per CA level increased chance)
  • Stray Damage - Chance to hit nearby opponents. (50% + 0.5% per CA level chance)

Skills And Attributes That Affect This Combat Art

Usage Strategies

...


Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart

No modifications, no skills, naked, all stats between 25 and 35 (i.e. a nearly-new character).

Level Regen Time (s) Damage
1 4.1 77-96
2 5.5 83-102