Difference between revisions of "Sacred 2:Combat art range"
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Increases the radius on AOE type combat arts. does not seem to have an effect on minimum casting distance. | Increases the radius on AOE type combat arts. does not seem to have an effect on minimum casting distance. | ||
+ | The two pictures belowshow the effect on [[Sacred 2:Flaring Nova|Flaring Nova]] when adding +11.1% to Combat Art Range. | ||
− | + | *'''Normal range (nova range is a few inches short of the chest)''' | |
− | + | [http://www.sacredwiki.org/images/Sacred_2/Game%20Mechanics/range1.jpg http://www.sacredwiki.org/images/Sacred_2/Game%20Mechanics/range1400.jpg] | |
− | [ | ||
− | With +11.1% to CA range: (nova goes past the chest corner) | + | *'''With +11.1% to CA range: (nova goes past the chest corner)''' |
− | [ | + | |
+ | [http://www.sacredwiki.org/images/Sacred_2/Game%20Mechanics/range2.jpg http://www.sacredwiki.org/images/Sacred_2/Game%20Mechanics/range2400.jpg] | ||
Revision as of 03:35, 16 February 2009
Increases the radius on AOE type combat arts. does not seem to have an effect on minimum casting distance.
The two pictures belowshow the effect on Flaring Nova when adding +11.1% to Combat Art Range.
- Normal range (nova range is a few inches short of the chest)
- With +11.1% to CA range: (nova goes past the chest corner)
Availability
Combat Art Range +x% appears on the following unique items: