Difference between revisions of "Sacred 2:In Accordance with Nature"

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But first things first, where to start?
 
But first things first, where to start?
 
Your quest starts in The Happy Cow Farm as indicated on the map. Right below the entrance gate, talk to hunter [[Sacred 2:Hunter Drogo|Hunter Drogo]]. [[Sacred 2:Hunter Drogo|Hunter Drogo]] and his partner, [[Sacred 2:Tim Nightowl|Tim Nightowl]], have problems finding deer, and ask you, as a dryad, to help them track down a deer.
 
Your quest starts in The Happy Cow Farm as indicated on the map. Right below the entrance gate, talk to hunter [[Sacred 2:Hunter Drogo|Hunter Drogo]]. [[Sacred 2:Hunter Drogo|Hunter Drogo]] and his partner, [[Sacred 2:Tim Nightowl|Tim Nightowl]], have problems finding deer, and ask you, as a dryad, to help them track down a deer.
Tracking down deer is like using a bow, you've known how to do it ever since you were a little kid. However, we Humans have no such skill, therefore the map comes to our assistance and offers us the location of a deer. Follow the yellow outline to get there.
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Tracking down deer is like using a bow, you've known how to do it ever since you were a little kid. However, these two high elves have no such skill, therefore the map comes to our assistance and offers us the location of a deer. Follow the yellow outline to get there.
  
 
[http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/path.jpg http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/th_path.jpg]
 
[http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/path.jpg http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/th_path.jpg]
  
When you find this deer, Drogo and Tim tell you what a great deer you've found. They look at how huge it is, as it will look good on their fireplace... Um, Uh!! What ?!. Time to make sure they understand that is not why you hunt. As soon as your conversation is over, they turn hostile, and you make sure they are punished. You do so by killing them, so that they will again turn NPC. Talk to them again, when they surrender, and follow this path to get to another village.
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When you find this deer, Drogo and Tim tell you what a great deer you've found. They look at how huge it is, as it will look good on their fireplace...  
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Light path Dryad defeats both Drogo and Tim.  Shadow path kills Drogo, and sometimes Tim if she is fast enough. Once these two are dealt with, follow this path to get to another village.
  
 
[http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/path2.jpg http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/th_path2.jpg]
 
[http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/path2.jpg http://www.sacredwiki.org/images/Sacred_2/quests/in%20accordance%20with%20nature/th_path2.jpg]
  
By the time you get there, Tim is already in the village. Noble, and bound by honor as he is, he brought some friends to 'beat you up'. Obviously you split 2 skulls and nail Tim to the local inn's door before they realized what that flash of bright light was.
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You encounter three reckless hunters on your way to Sloeford. After talking to the leader, kill all three.
 
 
After that, they remain on the ground, and attempt no more such trickery.
 
  
 
As soon as that is done, your spider senses begin to tingle, and you suddenly realise Thelendra in Sloeford needs to tell you something. Again, us mortals have no such senses, so the map yet again comes to our aide. Follow the outline to get to Thelendra in Sloeford from your last position.
 
As soon as that is done, your spider senses begin to tingle, and you suddenly realise Thelendra in Sloeford needs to tell you something. Again, us mortals have no such senses, so the map yet again comes to our aide. Follow the outline to get to Thelendra in Sloeford from your last position.

Revision as of 14:39, 29 July 2009