Difference between revisions of "Sacred 2:Nether Allegiance"
Line 48: | Line 48: | ||
== Pros and Cons == | == Pros and Cons == | ||
Pros | Pros | ||
− | * Skeleton units will do damage instead of the player which provides strategic opportunities | + | * Skeleton units will do damage instead of the player which provides strategic opportunities. |
− | + | * If a skeleton is killed, it will return to life, but it will take time for them to resurrect. | |
− | * If a skeleton is killed, | ||
* If a player moves too far ahead of the skeletons, the skeletons will then teleport to the player. | * If a player moves too far ahead of the skeletons, the skeletons will then teleport to the player. | ||
Cons | Cons | ||
− | * The summoned skeleton units will roam around freely, usually not attacking the same enemy unit a player does. | + | * The summoned skeleton units will roam around freely, usually not attacking the same enemy unit a player does. (No longer true in Ice&Blood) |
* Too many skeletons can get in each other's way, especially if a player is using [[Sacred 2:Rallied Souls|rallied souls]] at the same time. | * Too many skeletons can get in each other's way, especially if a player is using [[Sacred 2:Rallied Souls|rallied souls]] at the same time. | ||
* Requires a high combat art level for good kill speed from skeletons, as this increases their damage. | * Requires a high combat art level for good kill speed from skeletons, as this increases their damage. | ||
* Can attract extra attention from other enemy units | * Can attract extra attention from other enemy units | ||
* Any enemy Area of Effect or Reflect spell that causes damage to skeletons will also damage a player even if while invisible (using Shadow Veil) | * Any enemy Area of Effect or Reflect spell that causes damage to skeletons will also damage a player even if while invisible (using Shadow Veil) | ||
− | * Skeletons do not run very fast and it can take a few seconds for them to teleport to a player and then find the enemy | + | * Skeletons do not run very fast and it can take a few seconds for them to teleport to a player and then find the enemy. |
== Notes == | == Notes == |
Revision as of 16:14, 31 August 2010
AspectModifications
Skills And Attributes That Affect This Combat Art
Usage Strategies
Pros and ConsPros
Cons
NotesThe skeletons can be told to stay close to the SW, or to range. They also can be told to seek out individual targets, or gang up on a single target opponent. Splash screen tooltip follows:
So: pressing # will change the radius from near, medium to far, back to near, then to medium... Pressing - will toggle between the skeletons attacking the same target or each taking their own targets. And.. CNTRL + mouse button will direct the group's attacks. The Sharp Blades mod on Neither Allegiance has a fixed 43-44% Increase to damage. this mod is not affected by Astral Lore or Combat Art level. Stats ChartNo modifications, no skills, naked, all stats between 25 and 35 (i.e. a nearly-new character).
|
Contents
|