Difference between revisions of "Sacred:Vampiress Combat Arts"

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A vampire wolf appears as a companion.  
 
A vampire wolf appears as a companion.  
 
A vampire wolf appears as a companion.  
 
A vampire wolf appears as a companion.  
 +
  
 
== [[Time Control]] ==
 
== [[Time Control]] ==

Revision as of 23:21, 26 September 2007

Vampiress Combat Arts


Vampirism

Transformation into vampire form. Transformation into knightly form.


Mind Control

Opponents are stunned and remain rooted in place for a short time. Opponents are stunned and remain rooted in place for a short time.


Wolf Call

A vampire wolf appears as a companion. A vampire wolf appears as a companion.


Time Control

Extremely rapid movement in a straight line. Extremely rapid movement in a straight line.


Whirling Claws

Multi-hit with weapon against all opponents withinrange. Melee attack with whirling claws, causing damage to all opponents within range.


Claws of Death

Particularly heavy blow with a weapon. Precisely aimed blow with claws, causing severe damage.


Ripping Claws

Rapid sequence of attacks. Very rapid sequence of numerous claw attacks.


Combat Kick/Vampiress

A hard kick throws the opponent back and causes damage. Significantly increased melee damage, opponent is pushed back.


Blood Bite(Vampire form only)

Sucks life out of an opponent and transfers it to the Vampiress.


Master Bite(Vampire form only)

Changes the opponent temporarily into a groveling servant who supports the Vampiress in battle.


Combat Jump(Vampire form only)

Predator type jump. Opponents at target location suffer damage and are dazed for a short time.


Blood Kiss(Vampire form only)

Echo of the Blood God, whose kisses pursue all opponents within range, causing severe damage.


Awaken Dead(Vampire form only)

Transforms a body into an allied vampire.


Bats: Blood Swarm(Vampire form only)

Battle bats surround the Vampiress and powerfully attack all opponents in range.


Bats: Confusion(Vampire form only)

Robust bats circle the Vampiress, attacking opponents within range. They cause little damage, but effectively distract opponents.


Bats: Guard(Vampire form only)

These bats are trained to catch ranged projectiles and even absorb spells with their bodies to protect the Vampiress.


Spiritual Healing/Vampiress

Regenerates the health points of the Mage or a chosen companion. Heals poisoning.


Shield Wall/Vampiress)

Offers protection against magic attacks and ranged weapons, but no protection in melee combat.


Ghost Meadow/Vampiress

Increases the concentration power and accelerates regeneration time of spells.


Reiki/Vampiress

Accelerates the health regeneration of the Mage or a companion for a short time.