Difference between revisions of "Sacred:Split"
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Gogoblender (talk | contribs) m (Split moved to Sacred:Split) |
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− | [[Split]]: XX% | + | [[Sacred:Split|Split]]: XX% |
− | This [[Item Modifiers|Item Modifier]] affects your character's ability to split, or ''clone'', enemies. Each hit that damages the enemy has a likelihood to create a duplicate enemy. The higher the value, the more,likely a split will occur. | + | This [[Sacred:Item Modifiers|Item Modifier]] affects your character's ability to split, or ''clone'', enemies. Each hit that damages the enemy has a likelihood to create a duplicate enemy. The higher the value, the more,likely a split will occur. |
− | The new enemy will be an exact copy of the existing enemy '''as it exists at the time of the split.''' Any previous life lost will also be missing from the new enemy. It will, however, provide '''''full''''' experience when dispatched. [[Split]] enemies are thus quite desirable. | + | The new enemy will be an exact copy of the existing enemy '''as it exists at the time of the split.''' Any previous life lost will also be missing from the new enemy. It will, however, provide '''''full''''' experience when dispatched. [[Sacred:Split|Split]] enemies are thus quite desirable. |
[[Category:Item Modifiers]] | [[Category:Item Modifiers]] |
Revision as of 17:43, 27 April 2011
Split: XX%
This Item Modifier affects your character's ability to split, or clone, enemies. Each hit that damages the enemy has a likelihood to create a duplicate enemy. The higher the value, the more,likely a split will occur.
The new enemy will be an exact copy of the existing enemy as it exists at the time of the split. Any previous life lost will also be missing from the new enemy. It will, however, provide full experience when dispatched. Split enemies are thus quite desirable.